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Thank you. I have an edition of Carrara lite too ... but haven't quite figured how best to use that program yet. The idea that most things are invisible until you render them just doesn't make sense to me. |
Re: New Member Welcome Thread
Catherine3678a if you PM me, I can probably help you get that straightened out.
I'm not familiar with Carrara Life (never heard of it actually) I am however pretty good with Carrara 6,7 & 8 Pro. If I can help you with something, please don't hesitate to ask. |
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Thank you! I'll keep that in mind for the new year. Still sorting out all those files I purchased in the huge sale at Daz3d. [note to self, don't shop when tired] Carrara 7 Lite ... lite as in it's the edition that came with no manual and doesn't do everything it's big brother does. It was not being upgraded to 8 and so I got it at a very good intro price. I did get my hands on a pdf manual for the full edition [nice folks in the Daz forums helped me there] so "one day" if I should live long enough lol ... |
Re: New Member Welcome Thread
Ah, makes sense now. :)
Well, I spent quite a bit of time in C7pro. I'd still be using it if not for C8pro. :) If you'd like to see some of my stuff... www.youtube.com/fretslayer |
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Right now though, as I'm learning the art, Daz3d seems to be the one I can better work my way through. And I'm loving Hexagon ... crashes and all! |
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Hi catherine3678a, I hope that you will post some of your art here too. :) we have a number of models in our download area. but we also like to see the art produced too:)
there are only 2 No No´s here, Galactica related art that is for our sister site http://www.colonialfleets.com/forums/ and Nude art that is a No. :) Fretslayer has been using those programs and I have seen his work improve and expand over the last 2 years or so.. you could not have a better guide |
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Yes I felt quite encouraged by Fretslayer ... even opened Carrara this morning. Loaded a couple of items, applied a couple of shaders .. and clicked on another item ... and zap! Got part of the item showing up as like a skeleton framework??? Gonna be a long process learning that program. As to the downloads, sigh ... Poser and D/S do not open Lightwave ... so I put a request on a couple of items there ... we need .obj files at least to import into Daz Studio. It is a little fussy as to what it likes or not with .obj files but lightwave is a complete no-go. Also, for anybody converting objects for DazStudio and/or Poser ... these are "little" programs ... people are "little" ... programs are designed for "little" objects, not 100s of mbs please. Aim for under 10 mb. That's not a fixed figure ... have loaded files over 100 but they are definitely more problematic. ty oh yes, last night I uploaded the .cr2 file for Kookie and a new texture and background image for those interested. Kookie is a cookie for the Aliens in your Runtime ;-) http://ShareCG.com/v/46788/view/Pose...e-updated_plus ? I looked for tutorials under the Daz3d/Poser ... found absolutely nothing there. Did I miss a link or is it waiting to be started? BTW, "Daz3d" is the name of the company. [some over there are rather hyper about this] The program is DazStudio, D/S for short. edit: for the Tutorials, "Other" ... might I suggest Hexagon. Many people just acquired that program recently when it was on sale for $1.88 for a day ;-) |
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Fretslayer is you man for this stuff ,, I don´t have a clue about it. what models in lightwave where you looking at, we are looking to have some converted into other programs and I was just chatting with Fretslayer about that very thing. |
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Sadly, Carrara 7 Lite would not open the Lightwave files either.
Program is on another computer: So now ... in order to get the "import" option available at all, first it seems I have to have some object in the loading zone ... so I have imported "leo" ... now I have the import option, so try for importing "the bridge" ... "all file types" ... lightwave is simply not an option. Neither is opening a lightwave file ... 'all file types' ... simply doesn't see them period. .... I'm not an expert ... but have had Hexagon for awhile now and have learned how to do some basic modeling and uvmapping with it. It's an essential program to use with D/S to make "figures"! [well, I guess any modeling program could do the job but Hex does it and for the price it's a good program. I paid around $50 for it months ago ... and that was a good price at the time so yeah, those who got it for $1.88 did very well!] What I didn't see though in the tut place, was how to start the very first thread? Maybe that's something the moderators do? |
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Carrara can probably handle Lightwave 5.6 files, but not 6.0 and above. Total change in the LWO format due to 6.0 and above now having UV mapping.
------------ Welcome to all new arrivals. We love enthusiasm here, and I see a bit in these posts. Look forward to seeing your art grace the forums AND gallery :) |
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Actually, I have Lw 7, 9.3 and 9.6 and both Carrara 7 and Carrara 8 can import LWO files without an issue. The worst problem that happens every now and then is reversed polys.
What it won't do it is import a LWS file. I work with Lightwave as part of my workflow with Carrara 8 on a daily basis. |
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Do I see .cob files? COB? My gawd, man! COB is the worst! LOL
...trueSpace... hmp! LOL |
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Yep, sure does! LOL!
Comes in handy for opening a lot of Trek models. ;) Although, when I do open COB files, quite often then import with their alpha set to 50% and I have to fix that for each surface. Carrara opens something like 40+ formats. Plus it integrates nicely with both After Effects and SynthEyes. |
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I use Deep Exploration 5 sumtin' or other for my conversions. Formats include Max (up to v9) although you have to have Max for that, and my version is 8ish, so that version and lower I can convert.
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Deep Exploration is pretty awesome. I have DE Cad Edition v.5.5 and when I encounter a mesh that Carrara acts like a pig with, I run it through DE.
I have a few versions of Max (8, 2008 and 2009) and I think I need to reInstall DE because for some reason when I go to import/export to MAX, DE chokes and throws an error at me. But when that happens, I just use Carrara as my workaround. :D |
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I use DE at times for Max and Maya direct conversions though. |
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I use to use PolyTrans. I found Deep Exploration to be much better. No idea what the current PolyTrans is like though.
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It's been a long time, but I think PoserRay converts LWO to a messy OBJ and Carrara reconverts that to a beautiful OBJ. That makes it a big, but very useful 3d model file.
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welcome aboard Chistoria |
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