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-   -   Nautilus Mark 2 (https://www.3dgladiators.net/forums/showthread.php?t=23873)

evil_genius_180 March 27th, 2014 05:57 PM

Re: Nautilus Mark 2
 
It's looking great, bro. I hope they're low poly. Even if they're 8-sided cylinders, you're still talking thousands of polygons after you make that many.

Quote:

Originally Posted by Auditor (Post 269567)
oh you brave soul.

I was thinking something along those lines also. I probably would have done the nose and then said "f*** this" and done something else. ;)

gmd3d March 28th, 2014 08:38 AM

Re: Nautilus Mark 2
 
touched by madness :))

ulimann644 March 28th, 2014 05:13 PM

Re: Nautilus Mark 2
 
Wow... The hull looks great with all this rivets. (One million and five I guess... ;))
I like also the grates, the windows... all parts of it. :up:

gmd3d April 6th, 2014 02:40 PM

Re: Nautilus Mark 2
 
2 Attachment(s)
thanks ulimann644 it feels like One million and five:)

I have done some more work and the polys are clocking up

but after some trial and error I have decided to create a slot for the dinghy to attach to the main hull


anyway last post for a while.. going travelling again

evil_genius_180 April 6th, 2014 04:15 PM

Re: Nautilus Mark 2
 
Looking great, Ger. I really like how you did the upper deck.

gmd3d April 7th, 2014 02:56 AM

Re: Nautilus Mark 2
 
Thanks Chris..

this is model is running away with me along with the dreaded polycount arrh

Anyway I have 2 weeks to think about it,, "what am I saying !"

ulimann644 April 7th, 2014 08:03 AM

Re: Nautilus Mark 2
 
I like the dinghy - but... who has stolen the propeller? ;) :D :D

evil_genius_180 April 7th, 2014 09:59 AM

Re: Nautilus Mark 2
 
Quote:

Originally Posted by Taranis (Post 269648)
this is model is running away with me along with the dreaded polycount arrh

I get that a lot too. :D

I wouldn't worry too much about poly count. You have a very modern computer that should be able to handle that beast like a trooper. As long as you don't have some huge animated sequences planned, that is. ;)

gmd3d April 7th, 2014 10:33 AM

Re: Nautilus Mark 2
 
Quote:

Originally Posted by ulimann644 (Post 269649)
I like the dinghy - but... who has stolen the propeller? ;) :D :D

the dreaded propeller is been reworked :):shock:

gmd3d April 7th, 2014 10:35 AM

Re: Nautilus Mark 2
 
Quote:

Originally Posted by evil_genius_180 (Post 269650)
I get that a lot too. :D

I wouldn't worry too much about poly count. You have a very modern computer that should be able to handle that beast like a trooper. As long as you don't have some huge animated sequences planned, that is. ;)

No major animations planned YET :) :))

Tenement April 7th, 2014 11:44 AM

Re: Nautilus Mark 2
 
Looking forward to seeing a giant squid impaled on the bow spike.


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