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-   -   Building the Classic USS ENTERPRISE in Lightwave (now released) (https://www.3dgladiators.net/forums/showthread.php?t=23536)

Auditor September 9th, 2012 12:47 PM

Re: Building the Classic USS ENTERPRISE in Lightwave (now released)
 
Someday I would love to upgradae. I'm still on LW8. LW user sense 5 or 5.5 I forget.

I have Blender .but I haven't really started using it. Love the Fluid Simulation it has.

gmd3d September 9th, 2012 01:10 PM

Re: Building the Classic USS ENTERPRISE in Lightwave (now released)
 
Quote:

Originally Posted by evil_genius_180 (Post 267773)
Mostly for old versions. I doubt most of them would translate well into LW10 or 11. I can tell you just from the part of Ger's tutorial that I've done in LW10 that there are enough differences between 9 and 10 that parts of it don't work as expected in LW10.

The secondary hull..... ?

evil_genius_180 September 9th, 2012 01:16 PM

Re: Building the Classic USS ENTERPRISE in Lightwave (now released)
 
Even some of the controls are different in 10 than what you say to do in your tutorial, indicating there have been slight changes in that too.

Quote:

Originally Posted by Warrior (Post 267775)
LW 10? Yeesh. Forgot that came out.

LW11.5 is the current version.

gmd3d September 9th, 2012 01:45 PM

Re: Building the Classic USS ENTERPRISE in Lightwave (now released)
 
Has me stumped

If you ever find a solution late me know :)

Darrell Lawrence September 9th, 2012 05:32 PM

Re: Building the Classic USS ENTERPRISE in Lightwave (now released)
 
11.5?!? Holy out-of-touch!!! :lol:

T0pherF January 4th, 2013 07:11 AM

Re: Building the Classic USS ENTERPRISE in Lightwave (now released)
 
Gorgeous work though I do prefer the JJ Abrahams version to that!

gmd3d January 4th, 2013 07:19 AM

Re: Building the Classic USS ENTERPRISE in Lightwave (now released)
 
Thanks.....
I don´t care for the J.J. Abrams design at all myself.

kevlary February 21st, 2013 11:36 AM

Quote:

Originally Posted by Darrell Lawrence (Post 267770)
For more LW tutorials, simply look @ the menu atop 3DG ;)

i used to use lightwave, and still do, great program for visual effects, using max as well, hope they bring modelar and layout together, that would be awsome!!!!

get in the creative driving seat , and see what your capable of building!!!!

evil_genius_180 February 21st, 2013 11:51 AM

Re: Building the Classic USS ENTERPRISE in Lightwave (now released)
 
Please quit double posting.

Auditor February 21st, 2013 11:53 AM

Re: Building the Classic USS ENTERPRISE in Lightwave (now released)
 
Quote:

i used to use lightwave, and still do, great program for visual effects, using max as well, hope they bring modelar and layout together, that would be awsome!!!!
You mean you hope they combine Layout and Modeler in LightWave? That was one of the MAX complaints.

I dunno I like them seperate. I've used other programs, but the way lightwave works makes the most sense to me.

kevlary February 21st, 2013 12:10 PM

Max seems to have a much faster work flow, i still use it lightwave, and think its great, need a modifier stack in lightwave which would be great, and get them combined as one to improve work flow.

Hypervoxels system is great in lightwave too

When building your model , i always use reference planes in the views , single sided polys with the images mapped on, i just find it easier than using the backdrop image method, and its easier to scale up and down too.

evil_genius_180 February 21st, 2013 12:12 PM

Re: Building the Classic USS ENTERPRISE in Lightwave (now released)
 
Read the PM I just sent you and stop double posting!! If you do it one more time, I will take action against you. I have better things to do than to keep merging your posts because you can't follow a simple forum rule.

kevlary February 21st, 2013 12:59 PM

Im realy sorry, i wasnt aware, that i had done, i will be more, aware next time, once , i again i apologise for my errors

still working my way around the site, once i again im sorry, if i double posted

gmd3d February 21st, 2013 01:27 PM

Re: Building the Classic USS ENTERPRISE in Lightwave (now released)
 
Personally I like how Lightwaves Layout and Modeller are seperate ...... I have never used MAX so I cannot say.....

I started with Truespace, before switching to LW...... never went back.....

kevlary February 21st, 2013 01:38 PM

Re: Building the Classic USS ENTERPRISE in Lightwave (now released)
 
I used to use truespace, quite a few years ago mate, i guess its just what you feel comfortable with using at the end of the day, there all pretty good these days i think.

gmd3d February 21st, 2013 02:36 PM

Re: Building the Classic USS ENTERPRISE in Lightwave (now released)
 
Quote:

Originally Posted by kevlary (Post 268601)
I used to use truespace, quite a few years ago mate, i guess its just what you feel comfortable with using at the end of the day, there all pretty good these days i think.

Very true ......... at times only limited to your PC

sarthaz April 24th, 2013 10:05 AM

Re: Building the Classic USS ENTERPRISE in Lightwave (now released)
 
Incredible work! I know I'm a couple years late, but thank you for sharing. I fear the loss of much productivity reading your blog ...

gmd3d April 28th, 2013 03:30 PM

Re: Building the Classic USS ENTERPRISE in Lightwave (now released)
 
sorry for the delay in answering,,,,,,,,, Thanks I glad you like it..

I don´t get the point you making about loss of productivity after reading my blog.. is it that bad "LoL"

sarthaz April 28th, 2013 05:39 PM

Re: Building the Classic USS ENTERPRISE in Lightwave (now released)
 
Sorry for the confusion :) What I mean is that your blog is so good that I'm spending too much time reading it and not enough time doing what I'm supposed to be doing (like my job) :)

gmd3d May 1st, 2013 04:32 AM

Re: Building the Classic USS ENTERPRISE in Lightwave (now released)
 
LoL.. ha ha .. well that is both good and bad........

Lucky I don´t get much time to post at the moment ..

If you are trying the tut.. I would like to hear of your success and problems with it..

EG180 has run into different results in some areas.. of course he has a newer version of Lightwave.. if I ever upgrade again, I will see about addressing these results.. and a few omitions to make things a litter easier.


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