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-   -   Trantula Mech (https://www.3dgladiators.net/forums/showthread.php?t=20133)

zeth May 28th, 2003 01:12 AM

Trantula Mech
 
hi all,
here I will show you some steps of my tarantula project.
at first the default sketch:

http://3d.thomas-zoeger.de/tarantula...sketch3055.jpg

zeth May 28th, 2003 01:13 AM

then I started with a lowres preview version:

http://3d.thomas-zoeger.de/tarantula/tarantula00.jpg

zeth May 28th, 2003 01:14 AM

nice legs are very important :evil:

http://3d.thomas-zoeger.de/tarantula...tula01.leg.jpg

zeth May 28th, 2003 01:15 AM

all legs together :

http://3d.thomas-zoeger.de/tarantula/tarantula02.jpg

zeth May 28th, 2003 01:16 AM

now i starting with the torso:

http://3d.thomas-zoeger.de/tarantula/tarantula03.jpg

zeth May 28th, 2003 01:16 AM

do you want more torso details? :D

http://3d.thomas-zoeger.de/tarantula/tarantula04.jpg

zeth May 28th, 2003 01:17 AM

another perspective

http://3d.thomas-zoeger.de/tarantula/tarantula05.jpg

zeth May 28th, 2003 01:18 AM

more details after an cockpit redesign :lol:

http://3d.thomas-zoeger.de/tarantula/tarantula06.jpg

zeth May 28th, 2003 01:18 AM

whats a mech without heatsink systems? nothing ;)

http://3d.thomas-zoeger.de/tarantula...7.headsink.jpg

zeth May 28th, 2003 01:20 AM

now a previe to the final version:

http://3d.thomas-zoeger.de/tarantula/tarantula08.jpg

and as wireframe version

http://3d.thomas-zoeger.de/tarantula/tarantula09.jpg

zeth May 28th, 2003 01:21 AM

and here is the mech in real world :phaser:

http://3d.thomas-zoeger.de/tarantula/tarantula10.jpg

Trek May 28th, 2003 04:40 AM

Wow!

Very Nice Work!:up:

Chris B May 28th, 2003 04:46 AM

a professonal production, very good!
the scene doesn't do the mesh justice, though.

skyhawk223 May 28th, 2003 05:29 AM

Excellent work. The only thing I would recommend is to make the feet a bit bigger for better support of weight. Unless this thing is very light, it might sink into the ground a bit in soil conditions.

Melvin the Dork May 28th, 2003 06:08 AM

Looks great

Hito May 28th, 2003 09:44 AM

okee...
This is incredable!

I'd love to see her animated

Commodore-SirJohn May 28th, 2003 08:46 PM

My favorite mech! Nice, light, and with good jump ability...

In fact, I'd love to see her in the middle of a jump. :)

zeth May 31st, 2003 04:44 PM

thanks all for your comments and critics... there are some interestings ideas, but few infos:
- this mech has 400.000 polygons and the whole scene contains 1.4 million polygons
- I need few second to rotate the scene in wireframemode
- renderings takes few minutes per picture..


I just will say that my computer cant handle this model for huge projects :-(


Now I will start with a new project (ARCHER MECH) so if somebody can help me to find
gread images of them would be great!

Elowan June 1st, 2003 05:57 AM

Gorgeous! What modeler? Max? LW?

zeth June 1st, 2003 06:47 AM

I'm using 3dsmax R5.1sp1.


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