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Trantula Mech
hi all,
here I will show you some steps of my tarantula project. at first the default sketch: http://3d.thomas-zoeger.de/tarantula...sketch3055.jpg |
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whats a mech without heatsink systems? nothing ;)
http://3d.thomas-zoeger.de/tarantula...7.headsink.jpg |
now a previe to the final version:
http://3d.thomas-zoeger.de/tarantula/tarantula08.jpg and as wireframe version http://3d.thomas-zoeger.de/tarantula/tarantula09.jpg |
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Wow!
Very Nice Work!:up: |
a professonal production, very good!
the scene doesn't do the mesh justice, though. |
Excellent work. The only thing I would recommend is to make the feet a bit bigger for better support of weight. Unless this thing is very light, it might sink into the ground a bit in soil conditions.
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Looks great
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okee...
This is incredable! I'd love to see her animated |
My favorite mech! Nice, light, and with good jump ability...
In fact, I'd love to see her in the middle of a jump. :) |
thanks all for your comments and critics... there are some interestings ideas, but few infos:
- this mech has 400.000 polygons and the whole scene contains 1.4 million polygons - I need few second to rotate the scene in wireframemode - renderings takes few minutes per picture.. I just will say that my computer cant handle this model for huge projects :-( Now I will start with a new project (ARCHER MECH) so if somebody can help me to find gread images of them would be great! |
Gorgeous! What modeler? Max? LW?
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I'm using 3dsmax R5.1sp1.
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