3D Gladiators Forums

3D Gladiators Forums (https://www.3dgladiators.net/forums/index.php)
-   Beyond Reality (https://www.3dgladiators.net/forums/forumdisplay.php?f=490)
-   -   Romulan Warbird (https://www.3dgladiators.net/forums/showthread.php?t=21720)

route56@route56.com April 12th, 2006 06:49 PM

Romulan Warbird
 
http://www.route56.com/startrek/bg_images/ronax10-1.jpg
A Romulan Warbird at warp

I created my own warp field effect, and rendered it in Blender.

evil_genius_180 April 12th, 2006 08:28 PM

Nice. Though, if the ship is at warp and cloaked, wouldn't the green glow be a little seethrough too? I could be wrong, it's been a while since I saw the episode "Tin Man" where they did that. Your warp effect is really nice :borg:

route56@route56.com April 25th, 2006 08:19 PM

2nd image using Ed's Warbird.

http://www.route56.com/startrek/bg_images/ronax11-1.jpg
Romulan Warbird disengages its cloak.

The Mesh was rendered in Blender with 2 scene passes (1 with, 1 without the warbird), then the images were merged together with the cloaking effect applied in GIMP.

evil_genius_180 April 25th, 2006 10:23 PM

Looks nice. I like the transparency on the green glow. :D

Tolwyn May 2nd, 2006 01:10 AM

I just wish the scene would be less... greyish :)

ownix May 14th, 2006 02:36 PM

Just a sugjestion if you intend to do an animation; 1) render a camera pass of the ship, 2) render the same camera pass over the warp affect by itself, 3) if using 3d max (i don't know about other programs, but I assume there not all that different) render a camera pass of a warp effect gismo(combustion tool) of green fire with an opacity value of 10. take all three animations and using a program like adobe premeire to layer the files overtop of eachother, with a little ajustment you'll have the same as above but no grey and the ship will apier to shimmer in transite. This also can be aplided to single frame renders. Just trying to help a great model look it's best.

route56@route56.com May 16th, 2006 06:13 PM

Quote:

Originally Posted by ownix
Just a sugjestion if you intend to do an animation; 1) render a camera pass of the ship, 2) render the same camera pass over the warp affect by itself, 3) if using 3d max (i don't know about other programs, but I assume there not all that different) render a camera pass of a warp effect gismo(combustion tool) of green fire with an opacity value of 10. take all three animations and using a program like adobe premeire to layer the files overtop of eachother, with a little ajustment you'll have the same as above but no grey and the ship will apier to shimmer in transite. This also can be aplided to single frame renders. Just trying to help a great model look it's best.

The "warp effect" I believe you are talking about is not rendered. It is created in GIMP. I can probably put a little more saturation into the effect (it was intended to by more of a sky-blue) when I create the FX layer

rduda May 25th, 2006 02:06 PM

I like your warp affect

chrisis1033 May 29th, 2006 08:08 PM

I like the warp effect and the hull texture on the Warbird!

ussadventure June 7th, 2006 07:18 PM

not bad, like the warp effect, but needs better lighting


All times are GMT -7. The time now is 06:35 PM.

Powered by: vBulletin Version 3.8.11 Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Content and Graphics ©1999-2010 3DGladiators