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-   -   Into The Dark (https://www.3dgladiators.net/forums/showthread.php?t=21796)

evil_genius_180 May 27th, 2006 04:22 AM

Into The Dark
 
Here's a little shot of the S.S. Columbia leaving Earth. I rendered it up yesterday but forgot to post it.

http://img138.imageshack.us/img138/1...dark2wv.th.jpg

:tos:

gmd3d May 27th, 2006 02:43 PM

Excellent!!!!! Great to see it fly :)

ussadventure June 7th, 2006 07:25 PM

nice, but the bussard collectors need more light and effect

evil_genius_180 June 7th, 2006 10:39 PM

Define light and effect. IE, suggestions, please. :D

gmd3d June 8th, 2006 01:37 AM

Perhaps ussadventure means more Glow around the Bussards and having some lights behind the Bussards "the bit that spins around" :) .. Why can't you use LW then I could use your meshes too..:) :colwar:

evil_genius_180 June 8th, 2006 01:30 PM

There are no lights behind the bussards because I modeled them to be more like the ones for the show Enterprise, not TOS, since this ship is from before Enterprise. :D And I'm working on a lighting rig for the warp coils and bussards so they will cast light on the ship but it's sitting on the back burner right now along with a lot of my projects because I'm working on an entry for a contest at sf-m.

As for using or not using Lightwave; that stuff is too expensive. My next upgrade will probably be to a newer version of trueSpace before I even contemplate something like Lightwave. And, can Lightwave import any of these formats: .asc .x .dxf .can .rsd? because I can export to all of those (though I'm not responsible for the resulting mess that might occur.) Other than possibly being persuaded to export to one of those, get a converter. :tongue:

gmd3d June 9th, 2006 03:38 AM

Ahh that the answer :) regarding the Bussards..


I will have to look into the importing files :)

evil_genius_180 June 9th, 2006 12:41 PM

Yeah, it's really going to be the answer regarding the bussards as I had a problem with my hard drive earlier and had to restore it. So, I lost a lot of work and have to reinstall my software. Fortunately, that ship was safe and sound in the downloads section here and other projects are saved to CD. I did, however, lose enough WIPs to be a pain in my ass. :mad:

gmd3d June 9th, 2006 02:25 PM

Damn I hate when that happens to me.. I fully understand your pain

evil_genius_180 June 9th, 2006 06:25 PM

I'm assuming you can import .3DS files, every application I've ever seen can import .3DS. .3DS and .lwo seem to be the most universal formats.

I'll probably export this ship to .3DS and upload it later. trueSpace 3.2 couldn't do that, but a copy of trueSpace 4.2 came into my posession a while back and I installed it instead of 3.2 after I reformatted my drive. It can export to .3DS. No .lwo export on that version, I think that came with the later versions. :D

Anyway, I'll export that later and upload it to the downloads section. :alien:

gmd3d June 10th, 2006 02:08 AM

It does import 3ds.. I look forward to tring it :)

evil_genius_180 June 10th, 2006 03:27 PM

Actually, the thing didn't even import into tS 4 right, but I need to get the patch for 4.3. Hopefully that will fix the problem. If not, I guess I'll export it anyway and import it into tS 3 and see if it's all right.

evil_genius_180 June 10th, 2006 06:39 PM

Well, the export to .3ds looked like crap. Some of my booleans got funky and it looked like the parts were melted. I won't release a mesh that's not what I made it to be. :(


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