![]() |
Romulan Reduex
In keeping with that which I toiled over with the Archer and Curran, I came across and created new Romulan textures. I updated the Cabbage class and liked it so much that I re-did one of my older shots (seen at the Museum).
http://3d.concept40.com/vault/cab640.jpg http://3d.concept40.com/vault/orbit640.jpg |
Gorgeous! Could you post your metal paneling textures? I'd love to update my Roms with the same technique, you've done a great job!
|
That new texture gives a nice sense of scale.
|
That paneling is sharp! Really great scene.
|
Nick,
Here is a start and I'll get the rest up soon. What I've posted are some of the overlays I used when making the textures. There is a simple overlay and then a specular map too. They all come from an original and larger map I found at a site that I should just link to except that it is one of those with the damned little pop-up adds. Whoever wrote the script screwed up and it often has runtime errors that crash the browser. Here is my link: 3D Constructs Here is where the source image is, if you have problems I can post the original. |
Excellent textures, thanks! I'll have to be careful not to use them on EVERYTHING :)
|
I agree with the consensus the scale looks great via these textures...[slaps self why can't I model and texture like that :( ]
:D |
These textures are great! Just the right level of detail for their size.
|
All times are GMT -7. The time now is 05:39 AM. |
Powered by: vBulletin Version 3.8.11 Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Content and Graphics ©1999-2010 3DGladiators