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Old July 16th, 2002, 02:37 AM   #7
Nine-of-Sixteen
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should be possible

there is a .glm exporter for milkshape out there

check http://www.jediknight2files.com/
they should have it under tools or so :-)

then you only need to get milkshape

http://www.swissquake.ch/chumbalum-s.../download.html

and then you can import the glm model in milkshape and export from there to .3ds, i think
but i am not soo sure

or you dl all the mod making utilities and use the .xsi importer for max and import the root xsi files for one of the models :-)

hope this helps
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