View Single Post
Old February 23rd, 2004, 10:40 AM   #26
NanoGator
Guest
 
NanoGator's Avatar
 
Posts: n/a
Default

Hi All,

Well I'm sorry, I thought I'd have something by Saturday. Sadly, I've run into trouble. I'm trying to make an environment for the dome. It's tough. It's really tough. I've put together a texture for the ground, but getting the ground to look 3 dimensional on it has been challenging. Tried starting simple:



I like it on some levels, it's not so great in others. Part of it is that I need a higher resolution texture, but that's not what's bugging me so much. It's the relatively easy part to fix. It's that the ground's so... flat. No interesting shadows being cast.

So, I looked at the texture, and I thought "What if I build some geometry for that". Well I did that.



It looks better, a heck of a lot better. (Please forgive the blurriness of the textures, I haven't finished tweaking them.) I think I've got a direction to go here. Unfortunately, I haven't done a big enough land area for this to be effective yet. (Believe me, the test renders with the dome are comic.) So yeah, I'm still plucking away at it.

I'm open to ideas and suggestions. Terrain's a new ... pardon the expression.. frontier for me.

Enjoy!
  Reply With Quote