The texturing is unfinished (still has all Star Trek VI textures), but I decided to go ahead and release it now anyway. If you wish, you may certainly retexture it.
Required Shaders:
Perlin Noise
Yamaneko Noise
Required Textures (\TS4\Textures\Okudagrams\):
http://www.webolutionary.com/truespa...udagrams-m.zip (2.1MB)
And here is the URL you've all been waiting for:
http://www.webolutionary.com/truespa...dge_nebula.zip (973K)
FYI, once I get my finished set of TNG LCARS panels from Resistance, I will release those textures as well. All you will need to do is save them to the same folder as these, overwriting the others (create a copy of the okudagrams folder first) and reload the scene, as I will reuse the same filenames so that the scene doesn't have to be retextured. If there is any change from that, I'll let you know when I release the new textures.
ADMIN NOTE: Per email conversation on 12-28-2007, this is now available in the Downloads.
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Sean Robertson
Moderator, trueSpace Q&A
http://www.webolutionary.com
"I'm the
UUA and I vote."