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Old December 25th, 2000, 05:49 AM   #9
Dan
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Join Date: Mar 1999
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Well, it's just a matter of dropping a map (or in this case, a proceedural texture) into a slot and seeing if you like it...

Sean uses Noise maps alot to good effect...

Dauntless, if you'd like and are seriously in need, I'll give you a brief text tutorial on how to do it...

Dan
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