Quote:
interior textures should be hinted at rather than overt, and I've yet to see a truly subtle bump map that worked for me in Max. That might be different in TS.
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In trueSpace, at least, it all depends on what you set the amplitude to. It should be so low as to be nearly invisible. That is quite easy to do in trueSpace, but I have no idea what settings are available in Max.
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Sean Robertson
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