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Old April 9th, 2010, 04:02 AM   #6
Commodore-SirJohn
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Join Date: Jan 2001
Location: Aboard the USS Marshal Martz, NCC-78506
Posts: 346
Default Re: Warp Drive using linear stretch in Lightwave 9?

It works, but it's a bit of a kludge.

What I did was:

1. Move the pivot point to the back of the object. For all subsequent steps, this is now the "original location".
2. Apply a stretch.
3. Reset the pivot point to its original location and keyframe each frame where it reaches maximum distance from its original location.
4. As the object enters warp, reset the stretch to zero and move the object forward in its Z axis.

The result is a passable linear stretch, though it uses more keyframes than I'm happy with. Of course, keyframes only count when saving a scene, which I usually don't, since I have few instances where I need to re-create them...

Still, if anyone can find the "linear stretch" tutorial, I'd be quite happy.
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