I'm trying to make a texture for my pool balls. The problem that I'm running into is that the stripe gets completely distorted. Here's the texture, to be placed with the U reps set to 2:
And here's the result:
WTF do I have to do to make this damn thing map right without being distorted? I've tried searching the web for two hours for tutorials about distortion in spherical projection and have found absolutely nothing. Search engines SUCK!!!!