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Old October 24th, 2000, 07:32 PM   #11
meshula
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Join Date: Aug 1999
Posts: 120
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I started out with AM on a Mac, a 603PPC with 32MB of RAM. The 3D robots on my site were built on a Mac, as was the first version of my Enterprise. Where I ran into trouble was I didn't have enough RAM to texture the ships. My current G4 Mac has 256MB of RAM, and it can deal with my Enterprise model. So the moral is to make sure you have enough RAM if you go this way.

One nice thing about going from a vector based drawing program to AM is that since AM is spline based it is much easier for a Illustrator/Freehand person to go to AM than to go to a more traditional polygon based program like Lightwave or Max. Working with splines "in the round" is a little odd at first, especially manipulating the spline handles since the handles have a new dimension (z) to go into, and another concept of "twist" that you don't have to worry about in 2d.

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