Go Back   3D Gladiators Forums > CREATIVE BRAINS > On The Horizon
Notices
On The Horizon Working on something? With a 2D or 3D app? Is it SF - Fantasy - Real world? Let's see it!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets

Reply

 
Thread Tools
Old October 14th, 2024, 01:00 AM   #31
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: AEROTECH Design Project 2700, 2800 and 2900

Quote:
Originally Posted by ulimann644 View Post
No - the mesh from Jeff is cool and I didn't need it as a permanent fleet-vessel. For my taste, it should just transport goods from one planet to another.

I've completed my little fleet with the SA-43, the SA-43-X (that I've created for my Fanon) and the Standard-Chigfighter. (It's not my intention yet, to build also the Stealth-Chigighter of "Chiggy von Richthofen" - maybe sometimes...)

In my Fanon the SA-43-X has two heavy energy-cannons and two medium energy-cannons, based on sto... located Chig-Technology that AEROTECH has assimilated. The firepower of the SA-43-X equates 80-82 percent of the Stealth-Chigfigters firepower. But the Terrans have not much time to test the new fighters before the Chigs will attack them with a complete squad of their new fighters...

I've made also a scene with my Chig-Carrier and my new Chigfighter.
very nice watching with interest, I always liked how the cockpit would attach to the fuselage.. it was a cool idea
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old October 15th, 2024, 04:03 AM   #32
ulimann644
Code Blue
 
ulimann644's Avatar
 
Join Date: May 2008
Location: Hagen - Germany
Posts: 587
Default Re: AEROTECH Design Project 2700, 2800 and 2900

Quote:
Originally Posted by gmd3d View Post
very nice watching with interest, I always liked how the cockpit would attach to the fuselage.. it was a cool idea
It looks really cool - but on the other side it's a problem for a FF-writer, like me, to find a nearly logical reason for it.

This system needs more space on the carrier as necessary. I've often tried to imagine, on which way the cockpits of the Hammerheads are transported through the carrier (especially to the lower hangars) and in some cases spin around into the right position. Because the cockpits are too close together (and/or in the wrong position) to have all a fighter directly under it.

For me, it's necessary to tell the people in a Fan-Fiction-Story how things work (and why) and that's sometimes not very easy...
ulimann644 is offline   Reply With Quote
Old October 15th, 2024, 02:44 PM   #33
Darrell Lawrence
Formerly "Warrior"
The Last Starfighter
Owner
 
Darrell Lawrence's Avatar
 

Join Date: Jun 1999
Location: Rylos
Posts: 4,054
COOL Re: AEROTECH Design Project 2700, 2800 and 2900

Case in point about area size.

I never did give that much thought, even as to why they needed the separation.
Attached Images
File Type: jpg vlcsnap-2024-10-15-13h37m14s750.jpg (230.7 KB, 2 views)
File Type: jpg vlcsnap-2024-10-15-13h37m51s577.jpg (233.7 KB, 2 views)
__________________
"Don't worry, miss. I've got you." "You got me? Who's got you???" - from Superman- The Movie
"Some of you may die, but that is a sacrifice I am willing to make." - from Shrek
" If not for TOS, then there would be no Trek movies, TNG, DS9, Voyager or 'Enterprise'. "
"Legends never die... They just get new Captains."
"The art of scape goating interests me." - Dauntless
Darrell Lawrence is offline   Reply With Quote
Old October 15th, 2024, 03:20 PM   #34
ulimann644
Code Blue
 
ulimann644's Avatar
 
Join Date: May 2008
Location: Hagen - Germany
Posts: 587
Default Re: AEROTECH Design Project 2700, 2800 and 2900

Quote:
Originally Posted by Darrell Lawrence View Post
I never did give that much thought, even as to why they needed the separation.
I'm also not - until I've written the first SPACE 2064 Fan-Fiction Episode.
ulimann644 is offline   Reply With Quote

Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump






For Fans Of CGI/Digital Art


All times are GMT -7. The time now is 09:21 AM. Contact Us - 3D Gladiators - Archive - Privacy Statement - Top
Powered by: vBulletin Version 3.8.11 Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content and Graphics ©1999-2010 3DGladiators
The 3D Gladiators Forums are run by CGI/Digital Art fans, paid for by CGI/Digital Art fans, for the enjoyment of fellow CGI/Digital Art fans.



©1999-2005 3D Gladiators