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Beyond Reality No matter what the subject - be it Sci-Fi - Fantasy or Real Life / 3D - 2D or web design - this is the place to post your finished artwork for review by the forum members!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets |
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July 16th, 2001, 06:37 AM
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#1
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TOS Gladiator Manager
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
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Romulan Reduex
In keeping with that which I toiled over with the Archer and Curran, I came across and created new Romulan textures. I updated the Cabbage class and liked it so much that I re-did one of my older shots (seen at the Museum).

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3d Gladiators division
"That which does not kill me simply postpones the inevitable"
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July 16th, 2001, 02:17 PM
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#2
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Master Pilot
Join Date: Aug 1999
Posts: 120
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Gorgeous! Could you post your metal paneling textures? I'd love to update my Roms with the same technique, you've done a great job!
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July 16th, 2001, 04:55 PM
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#3
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Guest
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That new texture gives a nice sense of scale.
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July 17th, 2001, 05:33 AM
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#4
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Flight Instructor
Join Date: Nov 2000
Location: NY, NY
Posts: 2,216
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That paneling is sharp! Really great scene.
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July 17th, 2001, 06:50 AM
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#5
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TOS Gladiator Manager
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
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Nick,
Here is a start and I'll get the rest up soon. What I've posted are some of the overlays I used when making the textures. There is a simple overlay and then a specular map too. They all come from an original and larger map I found at a site that I should just link to except that it is one of those with the damned little pop-up adds. Whoever wrote the script screwed up and it often has runtime errors that crash the browser.
Here is my link: 3D Constructs
Here is where the source image is, if you have problems I can post the original.
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3d Gladiators division
"That which does not kill me simply postpones the inevitable"
My Site
My Blog
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July 17th, 2001, 12:17 PM
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#6
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Master Pilot
Join Date: Aug 1999
Posts: 120
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Excellent textures, thanks! I'll have to be careful not to use them on EVERYTHING 
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July 18th, 2001, 12:43 PM
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#7
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Guest
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I agree with the consensus the scale looks great via these textures...[slaps self why can't I model and texture like that  ]

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July 18th, 2001, 01:24 PM
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#8
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Guest
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These textures are great! Just the right level of detail for their size.
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