Go Back   3D Gladiators Forums > CREATIVE BRAINS > On The Horizon
Notices
On The Horizon Working on something? With a 2D or 3D app? Is it SF - Fantasy - Real world? Let's see it!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets

Reply

 
Thread Tools
Old February 25th, 2003, 02:07 PM   #1
Thomas P
TOS Gladiator Manager
 
Thomas P's Avatar
 
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
Default Big Scene Proj.

Okay, I saw a magazine cover the other day that gave me an idea for a rather ambitious project (well, for me). It is going to require a number of objects and all of them high poly. Here is one of the first objects and, no, it is not a new NASA design idea and is not supposed to be any that may be out there.

It's just something I threw together:



As soon I get it detailed I'll move on to the next item.
__________________
3d Gladiators division

"That which does not kill me simply postpones the inevitable"

My Site

My Blog
Thomas P is offline   Reply With Quote
Old February 26th, 2003, 05:22 AM   #2
skyhawk223
Flight Instructor
 
skyhawk223's Avatar
 
Join Date: Nov 2000
Location: NY, NY
Posts: 2,216
Default

Looks interesting so far, although the wings might be a bit to wide if this is for Earth re-entry. If for Mars however, looks fine.
Waiting for more....
skyhawk223 is offline   Reply With Quote
Old February 26th, 2003, 11:52 AM   #3
Proximo
Guest
 
Proximo's Avatar
 
Posts: n/a
Default

Prety cool. Some sort of light cargo transport? I like the idea of the booster on the back, it certain looks different to everything else out there, and very interesting.
  Reply With Quote
Old February 26th, 2003, 03:26 PM   #4
Thomas P
TOS Gladiator Manager
 
Thomas P's Avatar
 
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
Default

Yeah, small inter-system transport thingy. Can land on a planet if need be. The booster drops off but not into the atmosphere - it is attached for range and power to get distance. It picks it up from a station or ship.

However, she might go away and get a entire remake as I was afraid it might just get seen as a shuttle - or Earth / Terran design. I'll have to think about it.

Anywho - here is ship 2 of ? (maybe 3 more) that will go into the finished scene. It has a long way to go and you can see the shuttle in there for scale. This ship can 'jump' to other star systems - small scout / transport. Everything aft of the dome section is engine / star-drive.

__________________
3d Gladiators division

"That which does not kill me simply postpones the inevitable"

My Site

My Blog
Thomas P is offline   Reply With Quote
Old February 27th, 2003, 05:29 AM   #5
skyhawk223
Flight Instructor
 
skyhawk223's Avatar
 
Join Date: Nov 2000
Location: NY, NY
Posts: 2,216
Default

I like the original design for the second ship. Keep it up!
skyhawk223 is offline   Reply With Quote
Old March 2nd, 2003, 10:46 AM   #6
Thomas P
TOS Gladiator Manager
 
Thomas P's Avatar
 
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
Default

Update on the transport - added the windows on the dome side. A few minor details in the engine area.

__________________
3d Gladiators division

"That which does not kill me simply postpones the inevitable"

My Site

My Blog
Thomas P is offline   Reply With Quote
Old March 2nd, 2003, 03:46 PM   #7
seanr
ÜberBrückenMeister
 
seanr's Avatar
 
Join Date: Dec 2000
Location: Washington, DC, USA
Posts: 464
Default

The ship look dramatically more avanced than the shuttle (200+ years). You might want to try redesigning the shuttle to make it look as advanced as the ship is.
seanr is offline   Reply With Quote
Old March 2nd, 2003, 04:28 PM   #8
Thomas P
TOS Gladiator Manager
 
Thomas P's Avatar
 
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
Default

I've actually decided to scrap the shuttle in favor of a different design. It will still be a very small ship but more in line with the other designs that will be seen. I've already 'sketched' out the follow-on design to this ship and 'concepted' the object that follows that one.
Thomas P is offline   Reply With Quote
Old March 3rd, 2003, 02:22 PM   #9
Thomas P
TOS Gladiator Manager
 
Thomas P's Avatar
 
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
Default

A little more work done on the engine section -
__________________
3d Gladiators division

"That which does not kill me simply postpones the inevitable"

My Site

My Blog
Thomas P is offline   Reply With Quote
Old March 5th, 2003, 03:19 PM   #10
Thomas P
TOS Gladiator Manager
 
Thomas P's Avatar
 
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
Default

The beginnings of texture. I still need to add some widgets and other details, the textures help figure out where I want things.

__________________
3d Gladiators division

"That which does not kill me simply postpones the inevitable"

My Site

My Blog
Thomas P is offline   Reply With Quote
Old March 5th, 2003, 06:06 PM   #11
Caudex
Guest
 
Caudex's Avatar
 
Posts: n/a
Default

How the heck did I miss this thread? The textures are real tasty. And I like the shuttle, don't scrap it!
  Reply With Quote
Old March 6th, 2003, 09:48 AM   #12
Thomas P
TOS Gladiator Manager
 
Thomas P's Avatar
 
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
Default

More detail. I have added docking ports that are along the flat side of the main section. There are eight and they have receiveing pads and lights set up. Also added more widgets / greebles.

__________________
3d Gladiators division

"That which does not kill me simply postpones the inevitable"

My Site

My Blog
Thomas P is offline   Reply With Quote
Old March 6th, 2003, 10:39 PM   #13
General Phoenix
3DG Administrator Emeritus
 
General Phoenix's Avatar
 
Join Date: Oct 1999
Location: Jackson, MS
Posts: 1,960
Default

Looking better all the time...
General Phoenix is offline   Reply With Quote
Old March 10th, 2003, 06:03 AM   #14
skyhawk223
Flight Instructor
 
skyhawk223's Avatar
 
Join Date: Nov 2000
Location: NY, NY
Posts: 2,216
Default

AWesome ship! I really like the added detail.
skyhawk223 is offline   Reply With Quote
Old March 11th, 2003, 05:35 PM   #15
Thomas P
TOS Gladiator Manager
 
Thomas P's Avatar
 
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
Default

Update -

More work on some added but not very visible details. Also, tweaking and finalizing the textures.


__________________
3d Gladiators division

"That which does not kill me simply postpones the inevitable"

My Site

My Blog
Thomas P is offline   Reply With Quote
Old March 12th, 2003, 12:53 PM   #16
Drakath
Guest
 
Drakath's Avatar
 
Posts: n/a
Default

Oh, it's looking cool, Thomas. The last view of the big ship is great.
  Reply With Quote

Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Star Trek: Retribution tnpir4001 On The Horizon 520 January 6th, 2014 04:50 AM
Star Trek III: Redemption tnpir4001 On The Horizon 91 December 31st, 2013 01:40 PM
Dragon Scene WIP Cybit Beyond Reality 18 January 25th, 2008 05:33 PM
trueSpace 5.1 - Lost scene Crusader General Discussions 2 October 19th, 2001 02:58 PM
Big task; big gain McC General Discussions 0 April 12th, 2001 01:59 PM






For Fans Of CGI/Digital Art


All times are GMT -7. The time now is 06:46 PM. Contact Us - 3D Gladiators - Archive - Privacy Statement - Top
Powered by: vBulletin Version 3.8.11 Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Content and Graphics ©1999-2010 3DGladiators
The 3D Gladiators Forums are run by CGI/Digital Art fans, paid for by CGI/Digital Art fans, for the enjoyment of fellow CGI/Digital Art fans.



©1999-2005 3D Gladiators