 |
 |
|
|
|
Notices |
ATTENTION NEW REGISTRANTS!!!Read THIS before registering! -------------------------------------
HAVEN'T BEEN HERE IN A WHILE?
Please check your email address and make sure it is up-to-date.
If you are on this list, you need to update. OR if you know someone on this list, please contact them and have them update.
THE LIST
Upon updating, please contact an Admin so we can remove you from the list.
Thanks.
|
The Help Zone This is where questions are asked about how certain things work in your apps. |
|
|
 |
 |
 |
 |
|
 |
 |
 |
 |
 |
June 15th, 2008, 06:44 AM
|
#1
|
Guest
|
LW obj to .obj?
Is there a way to export a LW model out of LW as an .obj and still maintain the individual parts and textures?
Flattening the layers gives me a lump, not what I want. Any ideas?
|
|
|
|
June 15th, 2008, 07:19 AM
|
#2
|
Formerly "Warrior" The Last Starfighter Owner
Join Date: Jun 1999
Location: Rylos
Posts: 4,048
|
Re: LW obj to .obj?
__________________
"Don't worry, miss. I've got you." "You got me? Who's got you???" - from Superman- The Movie
"Some of you may die, but that is a sacrifice I am willing to make." - from Shrek
" If not for TOS, then there would be no Trek movies, TNG, DS9, Voyager or 'Enterprise'. "
"Legends never die... They just get new Captains."
"The art of scape goating interests me." - Dauntless
|
|
|
|
June 16th, 2008, 08:32 PM
|
#3
|
Formerly "Warrior" The Last Starfighter Owner
Join Date: Jun 1999
Location: Rylos
Posts: 4,048
|
Re: LW obj to .obj?
So did that help?
__________________
"Don't worry, miss. I've got you." "You got me? Who's got you???" - from Superman- The Movie
"Some of you may die, but that is a sacrifice I am willing to make." - from Shrek
" If not for TOS, then there would be no Trek movies, TNG, DS9, Voyager or 'Enterprise'. "
"Legends never die... They just get new Captains."
"The art of scape goating interests me." - Dauntless
|
|
|
|
June 16th, 2008, 08:44 PM
|
#4
|
Guest
|
Re: LW obj to .obj?
Sorry for not answering back Warrior, no I have UVMapper, it is just for apply textures to models, primarily poser models. the other program is somewhat the same. I can't get the lwobj out of LW as an obj, unless I want to bring out all 280+ pieces and reassemble them I'm going to try and save it as a LW obj and then take it into a conversion porgram and hope for the best.
|
|
|
|
June 17th, 2008, 12:01 AM
|
#5
|
Formerly "Warrior" The Last Starfighter Owner
Join Date: Jun 1999
Location: Rylos
Posts: 4,048
|
Re: LW obj to .obj?
Use them in combination. That second one exports the mtl files. UVMapper imports mtl fils I believe.
So export the obj file and the mtl file, load both up into UVMapper.
Thus, the object will now have the UV maps from the mtl file.
Or it should.
I'll try it out a bit later and see what happens.
__________________
"Don't worry, miss. I've got you." "You got me? Who's got you???" - from Superman- The Movie
"Some of you may die, but that is a sacrifice I am willing to make." - from Shrek
" If not for TOS, then there would be no Trek movies, TNG, DS9, Voyager or 'Enterprise'. "
"Legends never die... They just get new Captains."
"The art of scape goating interests me." - Dauntless
|
|
|
|
June 17th, 2008, 05:04 AM
|
#6
|
Guest
|
Re: LW obj to .obj?
hmmm. . .the point you seem to be missing Warrior is in order to use either of the above two programs I have to be able to get an .obj out of LW. This is what I could not do as it is a LW model is in a great many layers. Now I could bring out each layer by itself but that gives me over 280+ individual parts that import at the same size and would require very nearly rebuilding the model. Or, I could flatten the layers and export the obj file as a one piece obj and use your programs to attempt to reapply the materials to the one obj, however, that brings into play more problems then it's worth. That and the fact that movable parts no longer exist!
The answer to my problem is a program called Accu-Trans 3D. This is a 3D obj conversion program that, unlike others, can read LW obj files and convert them well into .obj, .3ds, .cob, and many others. Also, saving the .mtl file which may now bring into play the two programs you mentioned.
Thanks Warrior! It's you and EG and others that make being a member here worth it.
|
|
|
|
 |
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Similar Threads
|
Thread |
Thread Starter |
Forum |
Replies |
Last Post |
Obj Import for TS!
|
Kai |
General Discussions |
0 |
January 25th, 2002 01:31 PM |
|
 |
 |
 |
 |
|
For Fans Of CGI/Digital Art
|
|
 |