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On The Horizon Working on something? With a 2D or 3D app? Is it SF - Fantasy - Real world? Let's see it!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets |
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July 30th, 2012, 03:10 PM
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#511
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Master Pilot
Join Date: Sep 2004
Location: USA
Posts: 345
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Re: Star Trek: Retribution
Just be careful. When you present ideas that are as incompatible with someone else's project as yours are with mine--ideas that fail those three tests--then, when your ideas are rejected as too derivative, announce that you're forging ahead with a full script, it presents the appearance that you're more interested in pushing your own ideas than you are with the other project. I don't want to dredge up ancient history, but suffice it to say that over the course of producing two elaborate films, I'm speaking from experience.
I'll give you an example--when I was producing my first film, Specter, one user wouldn't stop harping on the idea of using the title theme from Disney's The Black Hole from 1978 for Scene 42, "The Extraction Process," nevermind that that particular piece of music had entirely the wrong feel and mood to it, not to mention it was far too long for the scene in question and couldn't be edited down smoothly. I pointed those things out repeatedly, to no avail.
The same kinds of things kept happening during the production of Retribution. In every case, people were putting forth their own ideas of things that would have been interesting to see, no question, but which had no place in serious storytelling. It didn't take very long before I stopped taking those people seriously, and not much longer after that before I stopped listening altogether.
Long story short, anytime you're going to offer a suggestion for a project--be it Redemption or anything else--you want to make sure what you're offering isn't too "off the wall" compared with the existing project.
A story involving the Q is at least within the bounds of the Star Trek universe, even if the concept you presented is very derivative. A concept that in any way involves Digimon has no business being anywhere near the Star Trek universe. And neither of these ideas are in any way compatible with the story I'm telling.
The Section 31 bit made some sense since it was established in Retribution that they were connected to what was happening there. The difference is relevance.
Last edited by tnpir4001; July 30th, 2012 at 03:55 PM..
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July 30th, 2012, 03:43 PM
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#512
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Shuttle Pilot
Join Date: Jul 2012
Location: McHenry, IL
Posts: 55
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Re: Star Trek: Retribution
Caitian are a species within the Star Trek Universe, not from Digimon. As I've said in one of my previous posts, I'm doing my research this time and not ripping it off from somewhere else. However, I'll only quote this once....
"I'm a writer with ideas, not a animator!"
Sorry, had to pull a McCoy there. :P
Don't know if you'll be interested after Redemption is over with, but I'll just leave that up to you to decide.
On a minor note, I've seen your trailers, as well as scene/part 1, and I must say it's very good. Especially that intro taken from the TNG series, which I've really grew up from my childhood. I like it.
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July 31st, 2012, 06:55 AM
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#513
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Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
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Re: Star Trek: Retribution
Quote:
Originally Posted by BlackXANA28
Whoops. Sorry, I guess I got a little carried away there. :p
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ha ha.... not a bad way to be carried away ...... but you are welcome to start your own project thread when you need it.....
some great ideas there too.
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July 31st, 2012, 07:32 AM
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#514
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Master Pilot
Join Date: Sep 2004
Location: USA
Posts: 345
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Re: Star Trek: Retribution
Remember when I posted Scene 32, that one where Drakus goes to inspect his fleet? There was a bit of a disagreement between me and the fans about what the BGM should be. Now that "Retribution" is complete I've been tinkering with this scene anew, and I think I've found a piece of music I like, and I figured I'd see what everyone else thinks. Here's the video: http://www.youtube.com/watch?v=WQovnrswMDU
The piece I originally used was "Turn Turn Turn (To Everything There is a Season)" by The Byrds; the fans wanted "Suicide Mission" by Jack Wall, from Mass Effect 2. I didn't really like that piece, but this one I think I could live with if you guys like it. What do you think?
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July 31st, 2012, 07:46 AM
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#515
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Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
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Re: Star Trek: Retribution
..... do you have links for the other scene to compare.
but sounds ok ..
that is a hell of a lot of ships in that scene... how many warbirds did you use
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July 31st, 2012, 08:04 AM
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#516
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Master Pilot
Join Date: Sep 2004
Location: USA
Posts: 345
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Re: Star Trek: Retribution
The original version of this scene is here: http://www.youtube.com/watch?v=Y1Uc-...ailpage#t=839s
One commenter on YouTube already feels "Mega March" is far better than "Turn Turn Turn." Offhand I can't say I disagree...
As for the number of warbirds, I lost track when I was putting that scene together!...it was too much for Bryce to handle in one layer, so I wound up having to split the fleet up into several layers and then composite them all together.
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July 31st, 2012, 08:15 AM
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#517
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Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
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Re: Star Trek: Retribution
Yeah I agree that Mega March is better ... I do think that the music in the up`dated scene should fade when the Scott Fitzgerald
appears and add some character trek theme music.......
Just a thought ?
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July 31st, 2012, 08:22 AM
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#518
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Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
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Re: Star Trek: Retribution
Quote:
Originally Posted by tnpir4001
The original version of this scene is here: http://www.youtube.com/watch?v=Y1Uc-...ailpage#t=839s
As for the number of warbirds, I lost track when I was putting that scene together!...it was too much for Bryce to handle in one layer, so I wound up having to split the fleet up into several layers and then composite them all together.
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Not surprised ........ there are a lot of birds in that scene.....
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July 31st, 2012, 02:11 PM
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#519
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Shuttle Pilot
Join Date: Jul 2012
Location: McHenry, IL
Posts: 55
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Re: Star Trek: Retribution
Quote:
Originally Posted by Taranis
ha ha.... not a bad way to be carried away ...... but you are welcome to start your own project thread when you need it.....
some great ideas there too.
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Thanks , though I'm still in the process of working on it.
And @Tnpir4001, I've been doing some thinking for your ST: Redemption, and this is on a If-ish scale...
What if, WHAT IF, Seven of Nine (From ST:VOY) came in to help with the mission since you're dealing with (in a term) "Borg"?
Last edited by BlackXANA28; July 31st, 2012 at 10:21 PM..
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July 31st, 2012, 03:34 PM
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#520
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Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
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Re: Star Trek: Retribution
Quote:
Originally Posted by BlackXANA28
Thanks , though I'm still in the process of working on it.
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No Problem.
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January 6th, 2014, 05:50 AM
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#521
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Shuttle Pilot
Join Date: Dec 2013
Location: Nixa, MO
Posts: 5
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Re: Star Trek: Retribution
Are the scenes still available some where?
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