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On The Horizon Working on something? With a 2D or 3D app? Is it SF - Fantasy - Real world? Let's see it!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets |
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November 29th, 2009, 02:40 PM
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#31
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Re: Ships of the U.E.G.
Well it's been a long time since I've worked on this ship but I've finally had some ideas to use. I also tend to lose interest in a projcet the closer I get to finishing.
The first two pictures show what I have in mind for some lighting. I also added what I thought might be an indicater to show if the door has a good seal or not. Unfortunatly I lost this work because of a bad file.
Lucky for me I was able to go back to another save and start again. A minor set back but it gave me some more ideas.
I reworked the light above the door and changed the color. I'm also thinking about adding some volumetrics to give it a little spooky feel. I also thought of adding a first aid kit and fire extinguisher at each door.
The last pic is a close up of the first aid kit.
Oops I forgot to mention that I did use a phot by John Eaves to see if I could get a used torn up poster effect. I'm no longer useing that image.
Last edited by XFozzboute; November 29th, 2009 at 02:53 PM..
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December 27th, 2009, 09:59 AM
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#32
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Re: Ships of the U.E.G.
UPDATE...
Although not really because this ship was built before the U.E.G was formed. But it is because of this ship the U.E.G. was formed. This ship was built by the NASSA (North American States Space Administration) to be the first ship to leave our solar system. And it did so only by accident while engaging it’s engines an explosion ripped a hole in spce pulling the ship into friendly Ma’Aangan territory.
After floating nearly dead in space for 18 months a M’Aangan freighter found the ship and towed it back to the nearest inhabited world. Over several months the crew of the Columbus, still kept alive by their failing cryotubes are revived and their ship repared with the addition of Earths first FTL drive. This drive will become known as a jump engine.
The first use of this Jump engine will return the Columbus and her crew to Earth escorted by two Ships of the Royal M’Aangan Navy. Shortly after these incidents the United Earth Government is formed and the M’Aangan become it’s greatest ally.
I’m texturing this ship to be clean because I want it to be a museum piece.
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December 27th, 2009, 01:50 PM
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#33
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Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
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Re: Ships of the U.E.G.
great .. I like this real world approach
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December 31st, 2009, 01:43 PM
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#34
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Re: Ships of the U.E.G.
UPDATE...
pic 1 This the main walkway that connects the engineering section to the main part of the ship. As originally designed this was gonna be the part that contained the seldom working first shot at artificial gravity. I decided to just add some observation rooms and put the A.G. handwavium somewhere in engineering. It's not exactly done yet there are still a few more details to add and textures to be done
pic 2 This is a view of the windows on the other side. In the original design it didn't have any windows and was made of 22 parts. Now it's made of 5 parts.
pic 3 This is how the Engineering section and main walkway look connected.
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January 3rd, 2010, 10:03 PM
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#35
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Re: Ships of the U.E.G.
UPDATE...
pic 1:This is the final textured version of the the aft walkway.
pic 2:Here is a close up of the finished aft walkway connected to the main engines.
pic 3:Here is the finished walkway with the Engine section. And what will become the main section of the ship. I decided to add lights to the NASSA sign.
pic4:And the other side.
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January 3rd, 2010, 10:06 PM
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#36
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Guest
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Re: Ships of the U.E.G.
Looks cool.
I like the 2nd shot where we get a sense of size and I like that last shot too.
Really cool design.
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January 4th, 2010, 02:05 AM
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#37
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Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
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Re: Ships of the U.E.G.
sweet .. the poor human stuck on the side out side the window .. what did he do ??
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January 6th, 2010, 07:54 PM
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#38
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Guest
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Re: Ships of the U.E.G.
Fantastic work (as always). The designs are incredible... had to chuckle about the "death blossom" reference to "Last Starfighter". Your modeling and texture work are top notch, but I do have to comment about the warning sign on the door. It just reads too "passive and friendly" like.
Might I suggest that there's a more succinct urgency to it... like "WARNING - Secure this opening to prevent fatal pressure change (+1016 mbar)". More techie blurb, like manufacturer warnings rather than captain's orders.
Cheers! — Möe
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January 7th, 2010, 03:22 PM
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#39
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Completely FUBAR!
Join Date: Sep 2006
Location: Ingleside IL, USA
Posts: 915
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Re: Ships of the U.E.G.
nice work Fozzy, i like the McDonald's sign... nice touch.
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January 7th, 2010, 06:51 PM
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#40
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Re: Ships of the U.E.G.
Quote:
Originally Posted by Moebius
Fantastic work (as always). The designs are incredible... had to chuckle about the "death blossom" reference to "Last Starfighter". Your modeling and texture work are top notch, but I do have to comment about the warning sign on the door. It just reads too "passive and friendly" like.
Might I suggest that there's a more succinct urgency to it... like "WARNING - Secure this opening to prevent fatal pressure change (+1016 mbar)". More techie blurb, like manufacturer warnings rather than captain's orders.
Cheers! — Möe
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When I had made that I had completely forgotten about the "death Blossom" and "Last Starfighter". I just simply imagined that it would look lika a flower opemeing whe all the ships detatched. The sign is meant to be slightly passive and friendly. The Captain put them up simply to keep some idiot from destroying his ship. Plus I wanted somekind of humor happening.
Quote:
Originally Posted by Lord Ravensburg
nice work Fozzy, i like the McDonald's sign... nice touch.
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I was wondering if anyone would notice the McDonald's logo. I'll be adding a few more company logos since that's how I believe these things will get paid for in the future.
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February 12th, 2010, 10:22 PM
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#41
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Re: Ships of the U.E.G.
UPDATE...
I've gone back to work on the starfighter that I started with.
I finished the engine and added a bunch of the stuff to the spine of the ship. I also started on the side of ship including the magnetic docking clamps and weapons pocket.
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February 14th, 2010, 10:57 PM
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#42
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Re: Ships of the U.E.G.
UPDATE...
I’ve done alot of work on the M’Aangan fighter and I’ve decided that it is piloted by a brain grown within the ship. I was also thinking that sometimes these ships can be mounted on the outside of larger capital ships incase of attack.
Added a bunch of details to the forward spine of the ship. Inluding the opening opening for the lower chin mounted cannons. Umbilical connections for fuel and nutrients for the pilot brain and other things. And other details I don't have a clue about.
This is just to show the umbilical connections.
This gives a better view of the detail added to the side of the ship. This time I built it instead of using a bump map.
This is the newly redesigned Royal Emblem for the M'Aagan Empire. I feel this one just looks stronger then the old one. It's basicly the same but this is less anorexic then the first version.
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February 15th, 2010, 04:19 AM
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#43
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Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
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Re: Ships of the U.E.G.
solid work man .. really cool
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February 15th, 2010, 10:17 PM
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#44
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Re: Ships of the U.E.G.
Thank you.
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February 17th, 2010, 02:11 PM
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#45
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3DG Forum Moderator
Join Date: Jun 2004
Location: Glasgow
Posts: 356
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Re: Ships of the U.E.G.
This is all very cool stuff!
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February 28th, 2010, 10:37 PM
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#46
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Re: Ships of the U.E.G.
UPDATE...
Started to work on the removable sensor pallet. I'll also do a laser weapon and perhaps missiles as well. I decided not to do the large side cannons I had on the original version of this ship.
Finished with the final details on the upper portion of the spine. There might be a few more small things to do.
I've added the chin cannons. I decided to go with something that wasn't round
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March 2nd, 2010, 04:01 AM
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#47
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Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
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Re: Ships of the U.E.G.
solid modelling mate ..
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March 18th, 2010, 01:05 PM
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#48
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Re: Ships of the U.E.G.
Thanks.
UPDATE...
The warmer weather is making getting any work done harder.
Got more work done. I focused on the side sensors and blocked in the side mounted cannons.
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March 18th, 2010, 03:29 PM
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#49
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Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
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Re: Ships of the U.E.G.
Quote:
Originally Posted by XFozzboute
Thanks.
UPDATE...
The warmer weather is making getting any work done harder.
Got more work done. I focused on the side sensors and blocked in the side mounted cannons.
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I know what you mean .. we had some sun over here and it was nice ..
great updates too ... inspiring too
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March 24th, 2010, 05:46 PM
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#50
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Re: Ships of the U.E.G.
Thank you.
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May 27th, 2010, 03:52 PM
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#51
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Re: Ships of the U.E.G.
UPDATE...
It’s been awhile since I’ve worked on this ship and it’s close to finished so I did some textures for the side of the ship. I’m happy with them they are subtle but not unnoticable. I decided I wanted the four places that the magnetic dock attaches to be worn out and look like the paint has scrated off. I think that worked well also.
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May 28th, 2010, 01:23 PM
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#52
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3DG Forum Moderator
Join Date: Jun 2004
Location: Glasgow
Posts: 356
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Re: Ships of the U.E.G.
I really like your scraped paint finish. Layer procedural?
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May 28th, 2010, 03:30 PM
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#53
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Re: Ships of the U.E.G.
No procedurals. That's a blend material used with the texture that painted and a picture of real rusted metal. I also used the blend material to make the bump map.
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July 5th, 2010, 04:46 PM
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#54
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Re: Ships of the U.E.G.
UPDATE...
I’m getting along on the textures. Almost finished with the center of the ship. Then I can do the antenna and finish building the side guns.
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July 31st, 2010, 06:36 AM
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#55
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MAC-Daddy
Join Date: May 2005
Location: Ohio
Posts: 16
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Re: Ships of the U.E.G.
nice!!!
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September 15th, 2010, 06:42 PM
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#56
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Re: Ships of the U.E.G.
UPDATE...
I know it’s not much but I think I’m getting the hang of putting rooms in ships.
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September 19th, 2010, 10:39 PM
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#57
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Re: Ships of the U.E.G.
Well I was going through an old DVD I found and what do ya know I found a bunch of old wips I thought I had lost. Most of them are in pretty bad shape and almost all will need to be re-built, I know I can do a much better job on them now.
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September 19th, 2010, 10:51 PM
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#58
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Re: Ships of the U.E.G.
and more...
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September 19th, 2010, 10:58 PM
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#59
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Re: Ships of the U.E.G.
and more...
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September 20th, 2010, 09:46 AM
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#60
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Completely FUBAR!
Join Date: Sep 2006
Location: Ingleside IL, USA
Posts: 915
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Re: Ships of the U.E.G.
they look pretty cool... Im really intrigued by the third one in the second group... I would love to see more of that ship.
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