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On The Horizon Working on something? With a 2D or 3D app? Is it SF - Fantasy - Real world? Let's see it!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets |
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May 14th, 2003, 06:07 PM
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#31
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TOS Gladiator Manager
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
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Yeah, I figured as they are on the Enterprise model. I've never seen a theory as to what they are.
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May 15th, 2003, 05:53 AM
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#32
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Flight Instructor
Join Date: Nov 2000
Location: NY, NY
Posts: 2,216
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Well, I think it would be a great observation area, although a single area of that size that would be able to take advantage of such windows would probably be a waste of space for such a vessel. Perhaps they are sensors of some sort.
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May 15th, 2003, 08:06 AM
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#33
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TOS Gladiator Manager
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
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I went back and looked at the model and schematics for the Enterprise to look at those items. I realized that they are too big so I scaled them down some.
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May 15th, 2003, 02:09 PM
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#34
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TOS Gladiator Manager
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
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Almost done - playing with the lighting rig and most all the textures are done. A few dodads still to go as well (nav lights - phaser turrets).
BTW - I pushed the image by applying a gamma correction of about 30%, is it easier to see or too bright?
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May 15th, 2003, 05:55 PM
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#35
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Guest
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She's looking fine!
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May 16th, 2003, 05:53 AM
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#36
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Flight Instructor
Join Date: Nov 2000
Location: NY, NY
Posts: 2,216
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Fabulous. The only things that sticks out is the deflector mounting. It looks a little drab when compared to the suble texturing of the rest of the ship. Does it have any sort of texturing? This is a very small point, mind you.
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May 16th, 2003, 10:22 AM
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#37
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TOS Gladiator Manager
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
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Skyhawk, you are correct - no texture yet.
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