Go Back   3D Gladiators Forums > DISCUSSION AND SUPPORT > Reference Requests and Submissions
Notices
Reference Requests and Submissions Building a Spaceship and need ref? Maybe you designed something? Then pop on in here and ask about it or share it!

Reply

 
Thread Tools
Old December 27th, 2011, 06:04 PM   #31
Starship
Starships are my hobby!
 
Starship's Avatar
 
Join Date: Nov 2000
Location: São Paulo - SP - Brasil
Posts: 301
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

About textures, Fabio Passaro has an old, but still usefull tut in his site.
__________________
Brasil Starships
Version 6 - http://members.fortunecity.com/wendhausen/

Personal Site - http://starships.host.sk

My Blog - http://brstarship.wordpress.com
3DS Max user
Starship is offline   Reply With Quote
Old December 28th, 2011, 02:00 AM   #32
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

I have forgotten fabio´s site ...... thanks
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old December 28th, 2011, 02:04 PM   #33
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

with the name and reg modelled

__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old December 28th, 2011, 02:35 PM   #34
evil_genius_180
3DG Forum Moderator
 
evil_genius_180's Avatar
 
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

Great stuff. Did you use one of the "Airborne" fonts?
__________________
My Blog is Here
evil_genius_180 is offline   Reply With Quote
Old December 29th, 2011, 02:50 AM   #35
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

Quote:
Originally Posted by evil_genius_180 View Post
Great stuff. Did you use one of the "Airborne" fonts?
Yes indeed. from Charles Casimiro site.

thanks
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old December 29th, 2011, 03:07 AM   #36
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

Some more images, new angles and still no textures everything is modelled.









__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old December 29th, 2011, 10:04 AM   #37
evil_genius_180
3DG Forum Moderator
 
evil_genius_180's Avatar
 
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

She's looking awesome, bro. You're modeling all of the right stuff, IMO. Now you can get as close to the hull markings as you want and you won't lose quality, like you do with textures.
__________________
My Blog is Here
evil_genius_180 is offline   Reply With Quote
Old December 29th, 2011, 10:33 AM   #38
Starship
Starships are my hobby!
 
Starship's Avatar
 
Join Date: Nov 2000
Location: São Paulo - SP - Brasil
Posts: 301
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

Looks EXCELLENT Ger! Really a beauty!

About the bussards, I suggest you to look the tutorial made by Madkoi.

About textures, I pointed Fabio´s site cause he is a Lightwave user, as you, but the old Scifi-art has a good tut too, therefore foccused on Studio Max.
__________________
Brasil Starships
Version 6 - http://members.fortunecity.com/wendhausen/

Personal Site - http://starships.host.sk

My Blog - http://brstarship.wordpress.com
3DS Max user
Starship is offline   Reply With Quote
Old December 29th, 2011, 10:47 AM   #39
evil_genius_180
3DG Forum Moderator
 
evil_genius_180's Avatar
 
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

Texturing is something you really don't want to over think on a ship like this. I've experimented with hull paneling and stuff like that, though it really all looks icky. All you really need are simple maps with some "dirt" on them. I also like to put some very light grid lines on mine, in an attempt to mimic the look of the ship after someone drew them on (sometime around season two.) But, those are just my personal thoughts on this.

For the bussards: textures.
__________________
My Blog is Here
evil_genius_180 is offline   Reply With Quote
Old December 29th, 2011, 11:01 AM   #40
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

Yeah I am looking at simple textures for the ship...... I never liked what they did to the model in the Smithsonian.

So I am experimenting with some ideas...... I like it to be subtle as possible.


I will check out those links Starship, thanks again
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old December 31st, 2011, 04:54 AM   #41
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

Here are some wire frames for those who like such things, I know I find wire-frames interesting and helpful.

Like EG180 wire-frames he sent to me of his model, while it was made in Truespace but wire-frames are vary helpful short of having the model to view.
So thanks Chris for them, they helped a lot when I was stuck.








__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old December 31st, 2011, 10:54 AM   #42
evil_genius_180
3DG Forum Moderator
 
evil_genius_180's Avatar
 
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

Quote:
Originally Posted by Taranis View Post
Like EG180 wire-frames he sent to me of his model
I did? I don't remember that, but I'll take your word for it.

Like I said on your blog, it looks great. Nice and clean.
__________________
My Blog is Here
evil_genius_180 is offline   Reply With Quote
Old December 31st, 2011, 11:12 AM   #43
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

Thanks , there are areas that need attention but it passes muster at this point.. non-planer surfaces. but there is not many
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old January 1st, 2012, 05:21 PM   #44
Auditor
Fighter Pilot
 
Auditor's Avatar
 
Join Date: Jun 2011
Location: united states
Posts: 220
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

Well...whoever...the wireframes are awesome. I love wireframes. Those are extra awesome.
Auditor is offline   Reply With Quote
Old January 2nd, 2012, 02:31 AM   #45
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

Quote:
Originally Posted by Auditor View Post
Well...whoever...the wireframes are awesome. I love wireframes. Those are extra awesome.
Thanks ...

Its almost the end of the editing
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old January 5th, 2012, 12:03 PM   #46
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

The Tutorial is finished..... and my editing of it, thank grud .

Pages 413
Image 1197
Words 44745









this is what I did for the nacelles, textures.... something I am very weak at.... but I am happy with the outcome.
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old January 5th, 2012, 12:39 PM   #47
evil_genius_180
3DG Forum Moderator
 
evil_genius_180's Avatar
 
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

It looks great to me, bro. Textures are something that come with time and experience and a lot of trial and error (especially error.) But you're definitely off to a great start in that department. Plus, you don't want to over texture the classic E.
__________________
My Blog is Here
evil_genius_180 is offline   Reply With Quote
Old January 5th, 2012, 02:50 PM   #48
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

Thanks Chris..

I have updated the images via Flickr.

I think I could improve on the nacelle struts, I think they could be rounder.
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old January 5th, 2012, 07:22 PM   #49
evil_genius_180
3DG Forum Moderator
 
evil_genius_180's Avatar
 
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

I don't know about that, they look good to me. Of course, I also don't know exactly how round they were on the studio model.
__________________
My Blog is Here
evil_genius_180 is offline   Reply With Quote
Old February 4th, 2012, 05:12 AM   #50
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

I have released the tutorial and it can be found on my blog.

Its free
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old February 4th, 2012, 05:17 AM   #51
Auditor
Fighter Pilot
 
Auditor's Avatar
 
Join Date: Jun 2011
Location: united states
Posts: 220
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

Quote:
I have released the tutorial and it can be found on my blog.

Its free
Thank You!!!!

Going to go download it before you change your mind!!!

You are the man!

Last edited by Auditor; February 4th, 2012 at 06:04 AM.. Reason: wanted to make sure people can see the original posters great news in a quote box
Auditor is offline   Reply With Quote
Old February 4th, 2012, 06:15 AM   #52
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: Building the USS ENTERPRISE NCC-1701 in Lightwave

Quote:
Originally Posted by Auditor View Post
Thank You!!!!

Going to go download it before you change your mind!!!

You are the man!
Thanks .... it will remain free.

I hope you like it and let me know how you get on here

but post a comment on the blog that you have it if possible
but not required .



Enjoy
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old February 6th, 2012, 06:08 AM   #53
Starship
Starships are my hobby!
 
Starship's Avatar
 
Join Date: Nov 2000
Location: São Paulo - SP - Brasil
Posts: 301
Default Re: Building the Classic USS ENTERPRISE in Lightwave (now released)

It´s TO MUCH generous from you, make the tut free Ger. All that time spent in doing it... a hard work, I know!
I´m not a lightwave user, but now you gave me a reason for at least try it. Knowing where the buttons are, can help me when importing/exporting from/to lightwave.

Thank you a zillion of times!!!
__________________
Brasil Starships
Version 6 - http://members.fortunecity.com/wendhausen/

Personal Site - http://starships.host.sk

My Blog - http://brstarship.wordpress.com
3DS Max user
Starship is offline   Reply With Quote
Old February 6th, 2012, 07:37 AM   #54
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: Building the Classic USS ENTERPRISE in Lightwave (now released)

Quote:
Originally Posted by Starship View Post
It´s TO MUCH generous from you, make the tut free Ger. All that time spent in doing it... a hard work, I know!
I´m not a lightwave user, but now you gave me a reason for at least try it. Knowing where the buttons are, can help me when importing/exporting from/to lightwave.

Thank you a zillion of times!!!
Your welcome Starship,

It was just over a year of work (not every day) but my mind was on it working out approaches to some parts, and starting again to make it better if I could.
Rounder tool in Lightwave can at time not work as expected as it only works on 4 sided polygons, so when I was work on the secondary hull and the 3 umbilical´s and the fantail and warp engine areas I had to pay particular attention to how the polygons are arranged.

Vertibevel or Jettobevel would have removed the need to work so much on these areas as much, but as a foundation course I thought the long road was the better one. let me know your thoughts on the tutorial

But I only wanted to build the model with lightwave from out of the box approach, in doing so I learned alot myself.

Note: that I planed the model without consideration of texturing it, it was an exercise in modelling only.

But I am looking into learning UVMAPPING and perhaps in the future I will add that to the tutorial.

I have provided a donation button on my blog if anyone wants to donate,

at the moment I am looking at another tutorial project and I will plan it accordingly.
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old February 17th, 2012, 04:17 AM   #55
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: Building the Classic USS ENTERPRISE in Lightwave (now released)

I have removed the tutorial links for a short while as I rework one of two areas
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old February 20th, 2012, 04:16 PM   #56
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: Building the Classic USS ENTERPRISE in Lightwave (now released)

The revised tutorials have been reloaded .....
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old April 8th, 2012, 11:22 AM   #57
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: Building the Classic USS ENTERPRISE in Lightwave (now released)

I have removed the tutorial to once again work on it.....
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old April 8th, 2012, 02:53 PM   #58
evil_genius_180
3DG Forum Moderator
 
evil_genius_180's Avatar
 
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
Default Re: Building the Classic USS ENTERPRISE in Lightwave (now released)

Crap, I already downloaded it a while back. One of these days, I'm going to give it a go, maybe this coming week.
__________________
My Blog is Here
evil_genius_180 is offline   Reply With Quote
Old April 9th, 2012, 03:31 AM   #59
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: Building the Classic USS ENTERPRISE in Lightwave (now released)

No problem.

I´m not changing the tutorial approch, only its appearance and some errors in text I found... and instead of 30 files to download ... it will be 10.

Hope to have it back up in the next few days
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old April 9th, 2012, 04:03 AM   #60
Auditor
Fighter Pilot
 
Auditor's Avatar
 
Join Date: Jun 2011
Location: united states
Posts: 220
Default Re: Building the Classic USS ENTERPRISE in Lightwave (now released)

Looking forward to the new version. I need to get back to working on building it.
__________________
http://0x0y0z.wordpress.com
Auditor is offline   Reply With Quote

Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Building the Enterprise...on a much bigger scale Auditor General Discussions 5 May 31st, 2012 09:02 AM
USS ENTERPRISE TOS WIP .1. gmd3d On The Horizon 13 January 8th, 2010 10:48 AM
Colonial Space Marines - or not kageryu Beyond Reality 17 September 2nd, 2009 02:40 PM
Lightwave EA Jumpgate released.... ricktu Mesh Releases 0 June 1st, 2001 09:59 PM
USS Saratoga for 3D Studio MAX by Jeff Murcko released! jason8472 Mesh Releases 4 April 7th, 2001 01:23 PM






For Fans Of CGI/Digital Art


All times are GMT -7. The time now is 09:33 PM. Contact Us - 3D Gladiators - Archive - Privacy Statement - Top
Powered by: vBulletin Version 3.8.11 Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content and Graphics ©1999-2010 3DGladiators
The 3D Gladiators Forums are run by CGI/Digital Art fans, paid for by CGI/Digital Art fans, for the enjoyment of fellow CGI/Digital Art fans.



©1999-2005 3D Gladiators