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On The Horizon Working on something? With a 2D or 3D app? Is it SF - Fantasy - Real world? Let's see it!
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Old December 29th, 2008, 12:25 PM   #61
evil_genius_180
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Default Re: This is not a reboot

That looks great. I've always liked the two-toned paint job of the TOS shuttle better than the later shuttles.
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Old January 1st, 2009, 09:48 PM   #62
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HAPPY Re: This is not a reboot

UPDATE...
I did a little more textures but realized I still have a few smoothing issues. I might rebuild the main body of the shuttle or I might leave it because it still looks good from a reasonable distance. A few folks have expressed that the shuttle bay appears to be a tight squeeze. These pics should show that it's not all that tight. I'm thinking that the shutle bay might be able to fit four shuttles.
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Old January 1st, 2009, 10:29 PM   #63
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Default Re: This is not a reboot

I don't see any smoothing errors from that distance. So, if you have to get really close to see them and you don't plan to get that close, I wouldn't worry about it.
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Old January 1st, 2009, 10:46 PM   #64
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Default Re: This is not a reboot

I like it!
The shuttle has an 'angry look' to the aft section.

Is this all part of one big mesh (i.e. a ship with a bay and shuttle to be posed) or am I just smoking too much old rope?

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Old January 4th, 2009, 11:19 PM   #65
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HAPPY Re: This is not a reboot

It's all one big mesh.

UPDATE...
Finally got around to doing the grid lines after a hell of a lot of work. I'm happy with them and I won't be making any changes so don't ask.
I mean it.







I really mean it.
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Old January 5th, 2009, 02:15 AM   #66
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Default Re: This is not a reboot

Who needs changes? Those look perfect to me.
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Old January 5th, 2009, 10:18 PM   #67
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Default Re: This is not a reboot

Looks good to me.
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Old January 5th, 2009, 10:23 PM   #68
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Default Re: This is not a reboot

Quote:
Originally Posted by evil_genius_180 View Post
Who needs changes? Those look perfect to me.
Quote:
Originally Posted by Lord Ravensburg View Post
Looks good to me.
Thanks. I thought some people might bitch about them being too deep or too thick, but it appears ok.
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Old January 6th, 2009, 01:07 AM   #69
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Default Re: This is not a reboot

Looks like about the same thickness I usually use. And, as far as how deep they are, I don't know how Max operates, but sometimes I can't get lines to cut in trueSpace without making them deep. I get stupid "can't do the booleans" messages, so I move the pieces to make the cuts deeper and it works. Besides, the deeper lines show up better because the deeper cut makes a darker shadow.
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Old January 8th, 2009, 11:54 PM   #70
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Default Re: This is not a reboot

I like deeper lines... makes it look more like armor plating...
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Old February 5th, 2009, 12:24 PM   #71
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HAPPY Re: This is not a reboot

UPDATE...
Started to on windows to the rim of the saucer.
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Old February 6th, 2009, 03:31 AM   #72
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Default Re: This is not a reboot

purdy...
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Old February 6th, 2009, 11:49 PM   #73
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Default Re: This is not a reboot

Nice work, bro. Are you going with a cluster pattern (ala NCC-1701, etc.) or just randomly placing them?
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Old February 7th, 2009, 09:32 PM   #74
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Nice work, bro. Are you going with a cluster pattern (ala NCC-1701, etc.) or just randomly placing them?
I don't know if I would call it random since I am thinking about how I want the windows placed. But I'm not following any set pattern so it is made up.

UPDATE...
Starting work on the lower saucer windows. I wasn't going to include portholes here but I tried it and thought it didn't look too bad so I kept it.
I'm still thinking if I'll keep the back walls of the large cut outs the way they are now or make them more angeled.
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Old February 12th, 2009, 11:31 PM   #75
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Default Re: This is not a reboot

Not so much an update but another ship design.
While working on a ship for another person I was playing around with the saucer and came up with another idea for a ship.
The first two pics include the ship I was working on. You should be able to guess the one.
Right now it only roughed in I'll add all the parts to make it fit with my alt-Trek concepts. The warp engines will probably be moved.
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Old February 13th, 2009, 10:56 AM   #76
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Default Re: This is not a reboot

I like those a lot. The new one in the first 2 pics looks like Enterprise meets Romulan BOP and Millennium Falcon. The other one has more of a Flying Wing look to it.
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Old February 19th, 2009, 08:18 PM   #77
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Default Re: This is not a reboot

UPDATE...
Started to add windows to the lower saucer.
The next two pics are my version of the Ptolemy transport/tug.
After that I started on something for the Feds to shoot at.
A Tholian ship.
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Old March 6th, 2009, 10:21 PM   #78
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Default Re: This is not a reboot

UPDATE...
I finished the windows on the saucer rim.
I added a few details to the Kelvin part of the ship and built a few cargo containers to go into the cargo bay.
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Old March 7th, 2009, 10:37 AM   #79
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Default Re: This is not a reboot

Nice work. I like the little cargo canisters. The round ones remind me of the ones that appeared in every cargo bay shot from TNG.
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Old March 7th, 2009, 12:22 PM   #80
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Default Re: This is not a reboot

That's what they are based on.
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Old March 7th, 2009, 02:55 PM   #81
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Default Re: This is not a reboot

Yeah, I figured so. Those little containers were so basic and yet so cool at the same time. They even had miniature ones for when the scene called for them.
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Old March 15th, 2009, 08:58 PM   #82
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HAPPY Re: This is not a reboot

UPDATE...
Start out with a shot of the cargo bay interior and a shot of the shuttle bay interior. that's all I'm gonna do withthese for now I don't think they need a lot of detail.
I also started to work on the textures for the upper saucer. I can see that I need to fix the coffee stain.
The last shot is of the finished windows of the bottom of the saucer.
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Old March 16th, 2009, 12:14 AM   #83
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Default Re: This is not a reboot

Yeah, if you're just going to be on the outside looking in, those rooms look plenty detailed.

Everything looks great, dude. I really like your version of the Saladin-class. Even if it weren't a Terran Empire vessel, it would be a cool refit version of Franz Joseph's classic design.
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Old March 16th, 2009, 08:07 AM   #84
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Default Re: This is not a reboot

This is really coming along. Your shuttle bay interior is excellent. Your take on a deflector housing is a nice update.
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Old March 19th, 2009, 03:28 PM   #85
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HAPPY Re: This is not a reboot

Thank you.

UPDATE...
A few more textures for the upper saucer. I'm happy with them for now I might tweek a bit here or there.
There are also a few examples of what I want to do with the name of the ship. I'm not sure about the one I like more.
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Old March 19th, 2009, 03:39 PM   #86
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Default Re: This is not a reboot

Your panel treatment is excellent.
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Old March 19th, 2009, 04:22 PM   #87
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Default Re: This is not a reboot

sweet .. I only wish I can work on models as well
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Old March 20th, 2009, 09:14 AM   #88
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Nice texture work.
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Old March 26th, 2009, 06:47 AM   #89
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Default Re: This is not a reboot

It's nice to see large starship meshes with detailed interiors. So much more you can do with them cinematically.
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Old March 29th, 2009, 05:36 PM   #90
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UPDATE...
I got some more work done on the textures. I added some the green from the neck to the impulse crystal area. And I think I've finally got the look of the NCC number down.

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