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On The Horizon Working on something? With a 2D or 3D app? Is it SF - Fantasy - Real world? Let's see it!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets |
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July 18th, 2007, 03:22 PM
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#91
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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UPDATE...
I decided to change the texture of the lower sensor dome and made some windows for the neck of the ship.
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July 21st, 2007, 08:12 PM
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#92
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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UPDATE...
Well except for a few very minor tweaks this ship is done.
Here's a look at two more ships. These designs come from Jackill's Starfleet Reference Manual ships of the fleet Vol. 1. I desided that I make them as TOS ships. I used the active shade renderer in Max for these shots that's why that don't look that good.
Swiften Class Fast Destroyer
Cheetah Class Fast Cruiser
I thought I'd throw in these very rough blocked in ideas for three post Nemesis ships.
I don't garrantee that I'll finish these ships. There just ideas for now.
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July 24th, 2007, 10:57 PM
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#93
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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UPDATE...
I've built the part that connect the two warp engines to the neck of the ship. And I also played around with a weapon pod.
A close up of some changes made to the warp engines.
A close up of the weapon pod.
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July 25th, 2007, 10:42 PM
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#94
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Update...
Starting to flesh out the Cheetah.
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July 26th, 2007, 04:28 PM
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#95
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TOS Gladiator Manager
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
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Your texturing technique is impressive. These are pretty terrific. How'd you do your bussards? Also, how large are the bump maps you used on the saucers?
__________________
3d Gladiators division
"That which does not kill me simply postpones the inevitable"
My Site
My Blog
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July 26th, 2007, 04:32 PM
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#96
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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The bump maps are 1000 x 1000 pixels. A little larger than I would like.
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July 26th, 2007, 08:29 PM
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#97
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Just thought I'd throw in a very rough version of a dry dock.
The design is from Jackill's Starfleet Reference Manual Vol.
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July 30th, 2007, 04:45 PM
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#98
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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The Saladin is now fully complete and as soon as I sort out the 3DS file I'll make it available.
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July 30th, 2007, 11:09 PM
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#99
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3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
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Even though I already saw it at 3DScifi, I had to come in and take another look at the Saladin. It's a beauty.
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August 1st, 2007, 02:17 PM
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#100
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Sadly I can't appear to get this thing converted to 3DS for some reason.
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August 2nd, 2007, 11:37 PM
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#101
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3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
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Have you had any more luck with the conversion than you had a couple days ago?
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August 3rd, 2007, 08:35 AM
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#102
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Guest
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Quote:
Originally Posted by XFozzboute
Sadly I can't appear to get this thing converted to 3DS for some reason.
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Out of curiosity, what format are you converting from?
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August 3rd, 2007, 11:20 AM
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#103
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Quote:
Originally Posted by evil_genius_180
Have you had any more luck with the conversion than you had a couple days ago?
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No I haven't tried. I want to finish the textures for the Swiften before I try again.
Quote:
Originally Posted by etwtewtew
Out of curiosity, what format are you converting from?
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I use 3D Sudio Max 6.
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August 5th, 2007, 12:36 PM
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#104
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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The Swiften is now finished.
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August 12th, 2007, 08:20 PM
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#105
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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UPDATE...
A little work on the Cheetah.
Made some changes to the pylons connecting the warp engines.
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August 13th, 2007, 04:52 PM
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#106
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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UPDATE...
I moved the Navigation deflector and I think I like it enough to keep it.
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August 13th, 2007, 10:30 PM
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#107
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3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
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That's sweet. I love the nav deflector in that spot. I like a lot of the FZ designs with the deflector under the sensor dome, but I think the new location really helps the flow of this particular design.
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August 16th, 2007, 11:39 PM
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#108
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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UPDATE....
I present the U.S.S. Loknar.
Another FASA Ship.
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August 16th, 2007, 11:52 PM
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#109
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3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
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Sweet, this is a great design. Are you gonna do the Derf again also?
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August 17th, 2007, 08:10 AM
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#110
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Yep. I plan on doing the Derf as well. The secondary hull on that ship is kind of a pain in the ass.
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August 17th, 2007, 06:02 PM
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#111
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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Here's a little history on this ship.
The majority of this class is assigned to the "Blue Fleet". These ships are primarily manned by Andorians. The Loknar was the first of these ships. The Morgan City was captured by the klingon Admiral Kamato and used during a failed coup to take control of the Klingon Empire.
The ship was used for several years to attack unprotected convoys and merchant vessels. This lasted until the class was recalled, the ship was then painted the standard color of the Klingon Navy and renamed Staav'eMara (Slave of Justice).
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August 17th, 2007, 10:04 PM
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#112
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3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
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Interesting back story. Did you make that up or did someone else?
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August 17th, 2007, 10:40 PM
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#113
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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It's from FASA.
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August 18th, 2007, 11:16 PM
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#114
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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UPDATE...
Shuttlebays and impulse engines are added.
I decided to go in the oppsite direction of the U.S.S. Phobos withe shuttle bays and Impulse engines to show the difference in the refit.
Here are the micro nav deflectors.
Something I forgot to do with the other ships was change the coffee stain on the upper saucer. So I changed this one to a grey color.
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August 18th, 2007, 11:43 PM
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#115
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3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
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I didn't know this was the same class as the Phobos. I've only seen that model a couple times.
I like what you're doing. Especially the curved impulse engines. Those are snazzy.
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August 31st, 2007, 07:47 PM
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#116
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Flight Instructor
Join Date: Feb 1999
Location: Darien,IL,USA
Posts: 1,080
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UPDATE...
The textures for the bottom of the secondary hull are done. Textures for the shuttlebays are done as well.
I've placed some vents on the inner warp pylons.
I finished the textures for the upper secondary hull and took another shot at adding a vent like thing to the front of the warp pylons
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