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Old December 8th, 2011, 12:35 PM   #1
admiral horton
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Default Looking for some conversion

I would like to see as many star trek and Babylon 5 meshes to be converted
to OBJ for DAZ Studio or COB file to Truespace as you guys can do.

Thanks
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Old December 9th, 2011, 01:16 AM   #2
shaggy
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Default Re: Looking for smoe conversion

Check out Foundation 3d Resources section...

Loads of Poser conversions of Star Trek ships by mattymax...

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Old December 9th, 2011, 04:14 AM   #3
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Default Re: Looking for smoe conversion

That is the only site I know that possibly has what you need..... at the moment I have no time to help with conversions and there is the authors read me file may not allow said conversions.

is there anything in particular you looking for. ?
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Old December 10th, 2011, 01:53 PM   #4
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Default Re: Looking for some conversion

O i am a member of Foundation 3D
I was hoping that some of the meshes here could be converted primary to Truespace
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Old December 10th, 2011, 03:43 PM   #5
evil_genius_180
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Default Re: Looking for some conversion

If it's a Lightwave mesh, you can use Blender to import and convert it to .obj. Then you can either just open it like a normal mesh or import it into trueSpace using the Luuv plugin. Though, it will import into tS all in one untextured chunk and you'll have to decompose it and then go mad trying to figure out what all fits together and where the textures go (but it's doable.) If it's Max, you're screwed. You'll need something like Deep Exploration, which costs a lot of money.
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Old December 11th, 2011, 01:18 AM   #6
gmd3d
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Default Re: Looking for some conversion

Can you be more specific, what models here would you like to see converted so we can check there readme files to see if conversions are even permitted, I can see if its possible then
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Old December 11th, 2011, 01:06 PM   #7
admiral horton
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Default Re: Looking for some conversion

Excelsior B
USS Surya
Valley Forge Class
Dawnstar Class
ISA Excalibur
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Old December 12th, 2011, 03:40 AM   #8
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Default Re: Looking for some conversion

Quote:
Originally Posted by admiral horton View Post
Excelsior B
USS Surya
Valley Forge Class
Dawnstar Class
ISA Excalibur
Excelsior B: looks OK to convert
USS Surya: looks OK to convert
Valley Forge Class: looks OK to convert
Dawnstar Class: OK to convert
ISA Excalibur: looks OK to convert

So I will ask a friend if he can convert them, it make take time as he is working on other projects.

also if he is able to convert them.. they are not to be host on other sites they are for your private collection.

They could be hosted here as some are Warriors and other members.

I will let you know as soon as I can.
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Old December 12th, 2011, 02:29 PM   #9
admiral horton
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Default Re: Looking for some conversion

Is there some plugin for converting lightwave meshes to blender to an obj file?
the blender 2.6 there u can convert 3Ds. files and things like that but no lwo. file
and when i tried to convert a blender file there was no textures how can i convert the mesh and textures together
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Old December 12th, 2011, 03:00 PM   #10
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Default Re: Looking for some conversion

Most exports I have seen you still need to reattach the textures yourself ..... some times UV maps are ok but not always as EG180 mentioned

Lightwave can export to obj directly
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Old December 12th, 2011, 03:05 PM   #11
admiral horton
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Default Re: Looking for some conversion

i am a beginner at this when i go to the import menu there is a list of what files that can be imported and lwo file isnt there and the texture thing is be on me
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Old December 12th, 2011, 03:08 PM   #12
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Default Re: Looking for some conversion

I don´t used Truespace or blender, EG180 could tell you far better about the process. I only use Lightwave.

I have not spoken yet about the conversions to my friend that could take a few days
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Old December 12th, 2011, 03:14 PM   #13
admiral horton
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Default Re: Looking for some conversion

k i find blender confusing
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Old December 12th, 2011, 03:19 PM   #14
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Default Re: Looking for some conversion

So did I when I tried it.... but will will try to help when we can.....
many of us are working on other projects and conversions take time,,,, you will have to spend time tweaking the models.... that takes the most time.

But its a good way to learn about the software .... that is what I found .... in fact working on EG180s meshes
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