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On The Horizon Working on something? With a 2D or 3D app? Is it SF - Fantasy - Real world? Let's see it!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets |
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October 18th, 2008, 11:34 PM
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#1
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Demonslayer Battlestar Revivalist
Join Date: Apr 2001
Location: TX, USA
Posts: 19
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"Starship Saladin" Upcoming Fan Production
The Starship U.S.S. Saladin is a Destroyer-Class Vessel designed by Franz Joseph in the 1970's as part of the Starfleet Technical Manual. Various sources have included the ship design as canon to Star Trek, such as references to it on Bridge readouts in Star Trek 2: The Wrath of Khan, as well as her sister ships mentioned in communiques from the Epsilon 9 space station in STTMP.
It has also been said that Gene Roddenberry did not like odd-numbered nacelles on ships.
I never heard him say it, and he signed off on the Tech Manual. So, as far as I'm concerned, the ship is a valid ship. It's one of the 4 oldest Federation Starship designs ever created.
So, it's canon to me.
There will be more to come.
Ken
P.S. Here is the Enterprise built by Thomas Phong that will be appearing in the film. I have already converted this ship into the Saladin in 3d, but am still working on the texture maps.
Note: This is an excerpt from an interview with Franz Joseph's daughter, Karen Dick, who now holds rights to his estate:
"Side note here: FJ never objected to single, fan-produced, not-for-resale use of his logos (like the fan who made a 41 Eridani t-shirt for herself with fabric paints, or the fan who chopped up two AMT Enterprise model kits to build a Dreadnought), and, as administrator of FJ's estate, neither do I. The violations I'm talking about in the paragraph above refer to mass-produced, definitely-for-resale, profit-making ventures, and they should have licensing agreements with and pay royalties to Franz Joseph Designs. Period. End of sermon."
The full interview can be found in its entirety here: http://www.trekplace.com/franzjoseph.html
The Starship Saladin project, is made in honor of Franz Joseph, whose wonderful work should be seen on screen. It is a not-for-profit venture.
--Ken
A friend of mine who is doing an online anime-style Star Trek comic book, set on the U.S.S. Tamerlane, sister ship of the U.S.S. Saladin, is doing a crossover story with my ship and crew. This image is a way to tell him "Thank you!" and hopefully send a few new readers his way. I hope you all take the time to go read his stories. If you like Star Trek, you'll enjoy these. If you like good human stories, you'll enjoy them whether you like Star Trek or not.
Ken
View the U.S.S. Tamerlane adventures at http://www.usstamerlane.com
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Image rendered in 3d Studio Max, based on an original model of the U.S.S. Enterprise modeled by Thomas Phong, and converted by Kenneth Thomson Jr. The ship is still a work in progress. Image best viewed full size!
Full resolution:
http://www.renderosity.com/mod/galle...le_1764784.jpg
Last edited by Raymar3d; October 19th, 2008 at 03:03 PM..
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October 19th, 2008, 03:59 AM
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#2
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Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
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Re: "Starship Saladin" Upcoming Fan Production
WOW That looks great Raymar3d.
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October 19th, 2008, 10:20 AM
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#4
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Formerly "Warrior" The Last Starfighter Owner
Join Date: Jun 1999
Location: Rylos
Posts: 4,054
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Re: "Starship Saladin" Upcoming Fan Production
Ken, re: the Bonaventure: Why not use a more accurate version (based on the animated series where it appeared) that's available here in the downloads? thomas7g's is in Max.
__________________
"Don't worry, miss. I've got you." "You got me? Who's got you???" - from Superman- The Movie
"Some of you may die, but that is a sacrifice I am willing to make." - from Shrek
" If not for TOS, then there would be no Trek movies, TNG, DS9, Voyager or 'Enterprise'. "
"Legends never die... They just get new Captains."
"The art of scape goating interests me." - Dauntless
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October 19th, 2008, 10:21 AM
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#5
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Shuttle crasher
Join Date: May 2004
Location: earth
Posts: 25
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Re: "Starship Saladin" Upcoming Fan Production
hi, very nice, over at http://xcalpro.com there is a better Dilithium Chamber and Power Unit you can download for free, a few other things also.
keep up the good work, and thanks for using the model.
alt1701
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October 19th, 2008, 12:40 PM
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#6
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Code Blue
Join Date: May 2008
Location: Hagen - Germany
Posts: 587
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Re: "Starship Saladin" Upcoming Fan Production
A big WOW - that´s really fantastic stuff...
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October 19th, 2008, 02:23 PM
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#7
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Demonslayer Battlestar Revivalist
Join Date: Apr 2001
Location: TX, USA
Posts: 19
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Re: "Starship Saladin" Upcoming Fan Production
Quote:
Originally Posted by Warrior
Ken, re: the Bonaventure: Why not use a more accurate version (based on the animated series where it appeared) that's available here in the downloads? thomas7g's is in Max.
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Actually, I considered it. The Bonaventure model I made is going to be a different ship in the actual movie, considering the Bonaventure from TAS is lost in the Delta Triangle. The model I made was built about 15 years ago, and might be Bonaventure II or something along those lines. I just added it for eye candy, mostly. I appreciate Tom's excellent model and the accuracy of the design to the TAS ship, but at the same time, I like this one too. It has nods to the DY-100 class with the secondary propulsion system next to the tiny hangar bay. That bay houses some very small shuttlecraft, but several of them. There's only 20 crew on this ship. Each shuttle can carry five passengers besides the pilot. The idea of this ship is that it is the replacement for the one lost in the Delta Triangle.
It also carries the logo for United Earth Space Probe Agency, referred to by Kirk in "Tomorrow is Yesterday."
Thanks everyone for the feedback! This film/comic/animated film will have several incarnations. I have 17 stories, some of which will be done as comics, some as 3d movies, and some as live action films, enhanced with the 3d models and set interiors.
I have endeavored to put all credits on the images, but I noticed a few that show the bridge do not include Sean R's credit, so I will go back and add that to them. I want to personally thank each and every artist who has posted models here that I have used, and I assure you that you will get full credit in the productions. I am making a credits list as I go, and nobody will be left out.
Sincerely,
Ken
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October 19th, 2008, 02:26 PM
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#8
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Demonslayer Battlestar Revivalist
Join Date: Apr 2001
Location: TX, USA
Posts: 19
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Re: "Starship Saladin" Upcoming Fan Production
Quote:
Originally Posted by alt1701
hi, very nice, over at http://xcalpro.com there is a better Dilithium Chamber and Power Unit you can download for free, a few other things also. keep up the good work, and thanks for using the model.
alt1701
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Thank you for building it! I was hoping I'd get a chance to let you see what I'm doing! I posted on the sharecg my thanks as well. I know what a drag it is to do a lot of work, get hundreds of downloads and no comments. Don't take that personally.
Ken
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October 19th, 2008, 02:44 PM
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#9
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Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
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Re: "Starship Saladin" Upcoming Fan Production
I am only now looking into poser . in this case Poser 5 .. I am lost but getting there
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October 19th, 2008, 03:33 PM
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#10
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Demonslayer Battlestar Revivalist
Join Date: Apr 2001
Location: TX, USA
Posts: 19
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Re: "Starship Saladin" Upcoming Fan Production
Full resolution image:
http://www.renderosity.com/mod/galle...le_1765969.jpg
For seven years, John Russell commanded the U.S.S. Saladin, until his promotion to command the U.S.S. Hood. That is a tale that will be told....
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Comments welcome!
Ken
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October 19th, 2008, 03:36 PM
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#11
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Demonslayer Battlestar Revivalist
Join Date: Apr 2001
Location: TX, USA
Posts: 19
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Re: "Starship Saladin" Upcoming Fan Production
Quote:
Originally Posted by Taranis
I am only now looking into poser . in this case Poser 5 .. I am lost but getting there
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Grab DAZ Studio from www.daz3d.com for a more up to date program than Poser 5. They use the same models, but Poser is at version 7 now, and even my version 6 won't last long. Poser 5 has some issues with some of the models I've been using, and 6 opens them cleanly. Just be forewarned.
But get in there and have some fun!
Ken
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October 19th, 2008, 03:48 PM
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#12
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Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
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Re: "Starship Saladin" Upcoming Fan Production
Will do .. the POSER 5 was free at the time .. now I know why
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October 19th, 2008, 04:06 PM
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#13
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Demonslayer Battlestar Revivalist
Join Date: Apr 2001
Location: TX, USA
Posts: 19
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Re: "Starship Saladin" Upcoming Fan Production
Quote:
Originally Posted by Taranis
Will do .. the POSER 5 was free at the time .. now I know why
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Don't get me wrong, P5 is still worth every dime of free, and you can make it open the files successfully, it's just a little trickier. I did get it to work with the bridge, but at first the lights were really wonky. There are a lot of settings I'm still getting used to, 3ds Max being my primary program of choice, so adjusting parameters and stuff in poser was more a matter of finding them than a problem using them once I found them, LOL.
But P6 has ambient occlusion for the lighting, and that is so sweet. It really makes the scenes look better than even max was doing with ray-tracing. I'm starting to appreciate program a lot more as I get better with it.
Ken
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October 20th, 2008, 12:44 AM
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#14
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Guest
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Re: "Starship Saladin" Upcoming Fan Production
Poser 5 is a good app in it's own right. It very badly needs the updates in order to be more stable and have some of the bugs ironed out. The updates are still available on the Smith Micro site IIRC.
Poser 6 was also released free with one of the 3D magazines on their cover CD IIRC. I don't know if you guys have anything like this over there but in South Africa we have 'R10-a-kilo' book shops that sell old copies of books and magazines by weight. These aren't second-hand but new stuff that was surplus and returned to the suppliers or distributors. I've picked up a lot of really good stuff in these shops.
TBH, Poser is really coming into it's own nowadays with 7 Pro. It has some fantastic features that were sorely missing in the earlier versions IMHO. Things like IBL, AO, Gamma correction, render queueing, 64-bit renderer, native integration with major modelling apps, etc. Some of these features have been in Poser for a while but are starting to mature now with 7 Pro.
The updates for all supported versions of Poser except the current 7 Pro version are available for free at the Smith Micro site. The 7 Pro updates require a valid 7 Pro license number before they can be downloaded.
UA
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December 4th, 2008, 01:57 AM
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#15
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Demonslayer Battlestar Revivalist
Join Date: Apr 2001
Location: TX, USA
Posts: 19
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Just an update :)
Lisa Randall is one of the communications officers of the U.S.S. Saladin.
Full resolution image here: http://i463.photobucket.com/albums/q...erSheet_01.jpg
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February 18th, 2009, 09:58 AM
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#16
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Shuttle Pilot
Join Date: Jul 2004
Location: USA
Posts: 6
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Re: "Starship Saladin" Upcoming Fan Production
Quote:
Originally Posted by UrbanArmitage
Poser 5 is a good app in it's own right. It very badly needs the updates in order to be more stable and have some of the bugs ironed out. The updates are still available on the Smith Micro site IIRC.
Poser 6 was also released free with one of the 3D magazines on their cover CD IIRC. I don't know if you guys have anything like this over there but in South Africa we have 'R10-a-kilo' book shops that sell old copies of books and magazines by weight. These aren't second-hand but new stuff that was surplus and returned to the suppliers or distributors. I've picked up a lot of really good stuff in these shops.
TBH, Poser is really coming into it's own nowadays with 7 Pro. It has some fantastic features that were sorely missing in the earlier versions IMHO. Things like IBL, AO, Gamma correction, render queueing, 64-bit renderer, native integration with major modelling apps, etc. Some of these features have been in Poser for a while but are starting to mature now with 7 Pro.
The updates for all supported versions of Poser except the current 7 Pro version are available for free at the Smith Micro site. The 7 Pro updates require a valid 7 Pro license number before they can be downloaded.
UA
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Been using POser 7 for several months now and I can say that it's definately improved- I came into it with Poser 5- and while there's still the occational glitch, it is far more stable than the earlier verisons.
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