Go Back   3D Gladiators Forums > CREATIVE BRAINS > On The Horizon
Notices
On The Horizon Working on something? With a 2D or 3D app? Is it SF - Fantasy - Real world? Let's see it!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets

Reply

 
Thread Tools
Old December 21st, 2009, 12:07 PM   #1
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default USS ENTERPRISE TOS WIP .1.

This is the first time I have build this ship .. and I have to say it, Its in my top 10, in fact it´s my number one.

I have had trouble building the teardrop shape of decks 2 and 3 under the bridge
which I am happy with now..

have some trouble with background images..

I first made a box with the accepted scales of the Enterprise ..

947 ft long
417 ft wide
238 ft height

look fine from the side but from the forward view it narrows where the secondary hull loose the round shape. I have posted 2 images to illustrate
my my problem..

its as if the its to narrow or to tall ??

I am using Lightwave 9.3.1
Attached Images
File Type: jpg my enterprise forward.jpg (25.4 KB, 10 views)
File Type: jpg my enterprise rear.jpg (28.1 KB, 13 views)
File Type: jpg my enterprise low.jpg (24.7 KB, 11 views)
File Type: jpg enterprise-1.jpg (78.2 KB, 10 views)
File Type: jpg enterprise-2.jpg (314.9 KB, 10 views)
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs

Last edited by gmd3d; December 22nd, 2009 at 02:22 AM..
gmd3d is offline   Reply With Quote
Old December 21st, 2009, 04:51 PM   #2
Fretslayer
Guest
 
Fretslayer's Avatar
 
Posts: n/a
Default Re: USS ENTERPRISE TOS WIP .1.

Quote:
Originally Posted by Taranis View Post

...looks fine from the side but from the forward view it narrows where the secondary hull loose the round shape. I have posted 2 images to illustrate
my my problem..

its as if the its to narrow or to tall ??

That is weird.
I've been looking at that image for a while now and I'm starting to feel like a chimp looking at a DVR. - LOL!

The saucer section looks damn nice.
  Reply With Quote
Old December 22nd, 2009, 01:31 AM   #3
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: USS ENTERPRISE TOS WIP .1.

thanks .. its a puzzle .. I got some help but it does not resolve the problem .. the ship just widens from the established 417 feet beam too about 437 ft beam. I must be doing something wrong some where..
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old December 22nd, 2009, 05:21 AM   #4
Fretslayer
Guest
 
Fretslayer's Avatar
 
Posts: n/a
Default Re: USS ENTERPRISE TOS WIP .1.

That is really weird.

You know, I seem to recall something like that going on with mine as well but it's been so long since I worked on it that I hardly remember. I just remember the rail extrusion being something I wanted to cry over. LOL!

Considering that you're a guru level Lightwave modeler, if you're stumped by something it must be pretty difficult.
  Reply With Quote
Old December 22nd, 2009, 06:04 AM   #5
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: USS ENTERPRISE TOS WIP .1.

I am not really a guru ,, but I am have difficulty understanding where the problem is
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old December 22nd, 2009, 07:07 AM   #6
Fretslayer
Guest
 
Fretslayer's Avatar
 
Posts: n/a
Default Re: USS ENTERPRISE TOS WIP .1.

Quote:
Originally Posted by Taranis View Post
I am not really a guru ,, but I am have difficulty understanding where the problem is
I have seen your work...

Methinks thou art too humble.


You really do make some killer models so if you're stumped it must be a tough trick to work around.

I remember now when I was building mine that I had a similar problem with that part of the ship, so I just did the cheap thing and moves some points until I had it looking how I thought it should. Not the smartest move. LOL!
  Reply With Quote
Old December 22nd, 2009, 10:01 AM   #7
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: USS ENTERPRISE TOS WIP .1.

Quote:
Originally Posted by Fretslayer View Post
I have seen your work...

Methinks thou art too humble.


You really do make some killer models so if you're stumped it must be a tough trick to work around.

I remember now when I was building mine that I had a similar problem with that part of the ship, so I just did the cheap thing and moves some points until I had it looking how I thought it should. Not the smartest move. LOL!
I ended up doing something just like that so your not far off I never release a model until I am happy that its good enough. unlike the models I stored over at foundation3d ( did that in case I lose them in the move ..as it turned out it was a good thing i DID!! .. as my old pc is still dead )
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old December 22nd, 2009, 10:04 AM   #8
Fretslayer
Guest
 
Fretslayer's Avatar
 
Posts: n/a
Default Re: USS ENTERPRISE TOS WIP .1.

LOL!
Well, then I guess it was a smarter move than I thought. LOL!!!

I spent hours looking at that part of the ship and trying in vain to figure out why it wasn't lining up the way I expected it should. Finally, I said Hell with it, and I moved the points to make the bugger fit. LOL!

After reading your comment, I feel better about my solution now. LOL!
I really should finish it one of the these days just so I can say I've done it.
  Reply With Quote
Old December 22nd, 2009, 10:39 AM   #9
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: USS ENTERPRISE TOS WIP .1.

sound like a plan ...

What I did was to create a spline curve of the section.

copied it and placed the copied spline curve in to its own layer.

the with the original one (this is for the front section ) I lathe it into 360 around along the Y orientation.. (bty I have the center saucer placed in the center point of the top layout grid ) made up of 80 segments...but only need you need a total of 40. for the front then cut it in half.

then with the copied one (this is for the aft section ) I lathe again with the same settings except I added 160 segments for the aft section so you need 80 section by cutting it half along the Z orientation

(I am thing of add more to the next one) so when I have to stretch this part it hold the shape.. (I am think of subdividing the next one to see if I have better look --- but I like the first way as I have more control of the point and less to work with.)

anyway I pick the points on the aft section (cut this by the X orientation cutting the 80 section too 40 - much easer). and start stretching all the point along the segments. from the top view.

it worked for me until I can improve on it.
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old December 22nd, 2009, 12:08 PM   #10
Thomas P
TOS Gladiator Manager
 
Thomas P's Avatar
 
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
Default Re: USS ENTERPRISE TOS WIP .1.

In all the years I've been modeling Trek style stuff I have never done any version of the Enterprise! Very convincing saucer section so far. Good job!
__________________
3d Gladiators division

"That which does not kill me simply postpones the inevitable"

My Site

My Blog
Thomas P is offline   Reply With Quote
Old December 22nd, 2009, 12:57 PM   #11
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: USS ENTERPRISE TOS WIP .1.

thanks Thomas I have been gearing up for this since I started modeling.. I want to build the movie version some time
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old December 23rd, 2009, 08:19 AM   #12
Fretslayer
Guest
 
Fretslayer's Avatar
 
Posts: n/a
Default Re: USS ENTERPRISE TOS WIP .1.

Quote:
Originally Posted by Taranis View Post
...I want to build the movie version some time
How very cool.
  Reply With Quote
Old January 8th, 2010, 02:41 AM   #13
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
Default Re: USS ENTERPRISE TOS WIP .1.

well after a lot of going back and forward over some areas .. I have the overall shape.. I have to redo the Bridge and the 2nd and 3rd decks ..... shuttle bay etc
Attached Images
File Type: jpg uss enterprise test.jpg (29.0 KB, 9 views)
File Type: jpg uss enterprise test2.jpg (26.4 KB, 10 views)
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old January 8th, 2010, 09:48 AM   #14
Fretslayer
Guest
 
Fretslayer's Avatar
 
Posts: n/a
Default Re: USS ENTERPRISE TOS WIP .1.

It looks great!
You say that you have to go back and rebuild some parts?
They look ok to me. What is the issue with them that you're going to redo them?
  Reply With Quote

Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Building the Classic USS ENTERPRISE in Lightwave (now released) gmd3d Reference Requests and Submissions 101 May 1st, 2013 09:32 AM
TOS Enterprise Marvel1 Reference Requests and Submissions 4 May 13th, 2008 07:31 PM
Star Trek: USS Crystilia - WIP The Dyslexic One Viewer On! 0 July 24th, 2006 12:30 AM
Modified TOS Enterprise Vektor On The Horizon 283 July 8th, 2005 02:37 PM
TOS Enterprise Nacelle Question Haggus General Discussions 7 July 27th, 2002 03:42 PM






For Fans Of CGI/Digital Art


All times are GMT -7. The time now is 04:15 AM. Contact Us - 3D Gladiators - Archive - Privacy Statement - Top
Powered by: vBulletin Version 3.8.11 Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content and Graphics ©1999-2010 3DGladiators
The 3D Gladiators Forums are run by CGI/Digital Art fans, paid for by CGI/Digital Art fans, for the enjoyment of fellow CGI/Digital Art fans.



©1999-2005 3D Gladiators