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Notices |
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Beyond Reality No matter what the subject - be it Sci-Fi - Fantasy or Real Life / 3D - 2D or web design - this is the place to post your finished artwork for review by the forum members!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets |
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September 30th, 2008, 08:03 AM
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#1
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Master Pilot
Join Date: Dec 2005
Location: Vienna / Austria
Posts: 210
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Star Trek Unity One: Alpha Fleetyard
Here my newest Model for the German Fanfiction "Unity One", the "Alpha-Fleetyard" , a part of the Unity Une Space-Komplex (Alpha because there are several in the Area). Special thanks to Ozylot for his Yardman which is visible fare away under the Yard. All Work in Cinema 4D, postwork with Photoshop, hope you like it!
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September 30th, 2008, 10:32 AM
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#2
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3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
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Re: Star Trek Unity One: Alpha Fleetyard
That's an awesome mesh, Animaniac. Great work as usual. I like the beauty shots but that scene render is a stunner. I love the lighting in it. The only thing that would make it a little more realistic would be to cut the glows on the engines and running lights of the docked ship.
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September 30th, 2008, 04:33 PM
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#3
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Code Blue
Join Date: May 2008
Location: Hagen - Germany
Posts: 587
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Re: Star Trek Unity One: Alpha Fleetyard
Absolut impressive work - on the mesh and also on the scene-design. I mostly like the red stripes and the blue glowing effect...
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September 30th, 2008, 05:26 PM
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#4
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3DG Administrator Emeritus
Join Date: Oct 1999
Location: Jackson, MS
Posts: 1,960
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Re: Star Trek Unity One: Alpha Fleetyard
She's a beauty - I love the detail work.
__________________
-= 3D Gladiators Administrator Emeritus and Long-Suffering Dallas Cowboys Fan =-
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October 1st, 2008, 12:13 AM
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#5
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Guest
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Re: Star Trek Unity One: Alpha Fleetyard
Awesome indeed! Great mesh animaniac!
UA
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October 1st, 2008, 08:44 AM
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#6
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Master Pilot
Join Date: Dec 2005
Location: Vienna / Austria
Posts: 210
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Re: Star Trek Unity One: Alpha Fleetyard
Thanks Guys!
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October 1st, 2008, 06:25 PM
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#8
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Guest
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Re: Star Trek Unity One: Alpha Fleetyard
Looks great!
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October 7th, 2008, 09:07 AM
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#9
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Master Pilot
Join Date: Jun 2001
Location: Vancouver Canada
Posts: 324
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Re: Star Trek Unity One: Alpha Fleetyard
Another winner Animaniac!
You are one busy person!
__________________
Common sense needs to be renamed to Rare almost non existent sense.
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October 8th, 2008, 05:45 AM
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#10
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Master Pilot
Join Date: Dec 2005
Location: Vienna / Austria
Posts: 210
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Re: Star Trek Unity One: Alpha Fleetyard
Thanks Greg!
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October 8th, 2008, 02:28 PM
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#11
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Shuttle Pilot
Join Date: Jul 2008
Location: Iowa
Posts: 34
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Re: Star Trek Unity One: Alpha Fleetyard
Dam nice
That would way cool in a Star Trek addon for Celestia
Tim
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October 8th, 2008, 09:29 PM
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#12
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Master Pilot
Join Date: Dec 2005
Location: Vienna / Austria
Posts: 210
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Re: Star Trek Unity One: Alpha Fleetyard
Thanks! I dont think that Celestia can handle nearly two Million Polygons.
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October 8th, 2008, 09:55 PM
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#13
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Formerly "Warrior" The Last Starfighter Owner
Join Date: Jun 1999
Location: Rylos
Posts: 4,054
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Re: Star Trek Unity One: Alpha Fleetyard
2 mil? Is that all? *ducks*
__________________
"Don't worry, miss. I've got you." "You got me? Who's got you???" - from Superman- The Movie
"Some of you may die, but that is a sacrifice I am willing to make." - from Shrek
" If not for TOS, then there would be no Trek movies, TNG, DS9, Voyager or 'Enterprise'. "
"Legends never die... They just get new Captains."
"The art of scape goating interests me." - Dauntless
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October 8th, 2008, 10:00 PM
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#14
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3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
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Re: Star Trek Unity One: Alpha Fleetyard
I honestly don't know how people get poly counts that high. Somehow, even when I do a way smooth and greebled-out ship or dock, I rarely wind up much over 200k.
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October 9th, 2008, 03:09 AM
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#15
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Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
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Re: Star Trek Unity One: Alpha Fleetyard
Love Animaniac work .. my Pc would never handle it
Last edited by gmd3d; October 29th, 2008 at 09:45 AM..
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October 29th, 2008, 09:28 AM
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#16
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Guest
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Re: Star Trek Unity One: Alpha Fleetyard
Wow... that's insanely good, the mesh and scene setup work brilliantly and look absolutely gorgeous!
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