Quote:
Originally Posted by Tenement
Radiosity lighting....is there anything in the Universe that takes longer to render?
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I'd say volumetric lighting and light-emitting materials (at least in my software) run a close 2nd to radiosity but I'd have to agree that it's the longest.
Quote:
Originally Posted by Tenement
Is there a way to make it work a little faster....actually a lot faster?
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You can kinda sorta fake radiosity with strategically placed lights to mimic the effect but it's not quite as good (but it does render a hell of a lot faster.)