Go Back   3D Gladiators Forums > CREATIVE BRAINS > Beyond Reality
Notices
Beyond Reality No matter what the subject - be it Sci-Fi - Fantasy or Real Life / 3D - 2D or web design - this is the place to post your finished artwork for review by the forum members!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets

Reply

 
Thread Tools
Old June 30th, 2003, 08:29 PM   #1
S-Stephen
Shuttle Pilot
 
S-Stephen's Avatar
 
Join Date: Dec 2000
Location: STRASBOURG (France)
Posts: 47
Default USS Phoenix fly in Max too ...

Some time people build excellents LW stuff
Some other people try to convert this stuff to Max
Some time they get one acceptable result

Here Dennis Bailey USS PHOENIX - NCC 800 converted to Max by me ...







Hope it's nice enought for you

Claude
__________________
Next time some one kill my registry, i kick hes ass !
S-Stephen is offline   Reply With Quote
Old June 30th, 2003, 09:25 PM   #2
Darrell Lawrence
Formerly "Warrior"
The Last Starfighter
Owner
 
Darrell Lawrence's Avatar
 

Join Date: Jun 1999
Location: Rylos
Posts: 4,054
Default

Looks good, Claude!
Darrell Lawrence is offline   Reply With Quote
Old July 1st, 2003, 01:56 AM   #3
General Phoenix
3DG Administrator Emeritus
 
General Phoenix's Avatar
 
Join Date: Oct 1999
Location: Jackson, MS
Posts: 1,960
Default

*sigh*

Lovely...
General Phoenix is offline   Reply With Quote
Old July 1st, 2003, 03:59 AM   #4
ST-One
Guest
 
ST-One's Avatar
 
Posts: n/a
Default

Looks very good.

But I have one nitpick: The grid on the glowing (blue) part of the nacells is to big.

Appart from that minor thing its perfect.
  Reply With Quote
Old July 1st, 2003, 06:39 AM   #5
S-Stephen
Shuttle Pilot
 
S-Stephen's Avatar
 
Join Date: Dec 2000
Location: STRASBOURG (France)
Posts: 47
Default

Thank's folk

Quote:
Originally posted by ST-One


But I have one nitpick: The grid on the glowing (blue) part of the nacells is to big.

It's not a nitpick ... It is a constructiv pointing on a UVW setting error i do ... Dennis, done a good texture set ... I just fitted the map on the complete part not on a sub part ... fixed now

The conversion will be released when i found 6 mb storage space for it any where


Claude
__________________
Next time some one kill my registry, i kick hes ass !
S-Stephen is offline   Reply With Quote
Old July 3rd, 2003, 03:53 PM   #6
Red_ufo
Shuttle Pilot
 
Red_ufo's Avatar
 
Join Date: Jan 2003
Location: UK
Posts: 83
Default

Excellent conversion, looking at the pictures you can get real close in to hull of the ship for good renders, I like It very much...cheers
Red_ufo is offline   Reply With Quote
Old July 3rd, 2003, 04:02 PM   #7
S-Stephen
Shuttle Pilot
 
S-Stephen's Avatar
 
Join Date: Dec 2000
Location: STRASBOURG (France)
Posts: 47
Default

Red_ufo : Thank's, just learning every day a bit more about texturing ...
Converting part's is easy ...
The hard job ist to set the textures to get a good result

But you know that ... You self do great work by conversions

C.
__________________
Next time some one kill my registry, i kick hes ass !
S-Stephen is offline   Reply With Quote
Old July 3rd, 2003, 04:32 PM   #8
Red_ufo
Shuttle Pilot
 
Red_ufo's Avatar
 
Join Date: Jan 2003
Location: UK
Posts: 83
Default

Well Dennis Bailey always does a top job with all of his meshes, You are right when you say the easy part is converting the mesh, I simply take my time and do a bit at a time, you get bits right and wrong but you come back a bit wiser and the more experience the better the conversion...cheers
Red_ufo is offline   Reply With Quote
Old July 5th, 2003, 03:52 AM   #9
Gotardo
Guest
 
Gotardo's Avatar
 
Posts: n/a
Default

Very good work here S-Stephen.
I love D.Baileys Phoenix, now we can use it also the Maxers. :evil:

I have a pic in mind with this ship, some asteroids from a tut i have to do and some phaser shots...
let's see what i can do.
  Reply With Quote
Old July 5th, 2003, 12:52 PM   #10
S-Stephen
Shuttle Pilot
 
S-Stephen's Avatar
 
Join Date: Dec 2000
Location: STRASBOURG (France)
Posts: 47
Default

Red_Ufo: Yes, i know what you mean ... I am half way finished with (i know it exist in max ... but i prefer my own work so i am not ashamed when i use it) Dennis Enterprise ...

Gotardo: Hu ?? And where is the pic ????

Claude
__________________
Next time some one kill my registry, i kick hes ass !
S-Stephen is offline   Reply With Quote
Old July 5th, 2003, 02:07 PM   #11
Gotardo
Guest
 
Gotardo's Avatar
 
Posts: n/a
Default

I said i have to do it.
Until newer MAx comes, i can't use it for now.
Will be soon.
Then i only have to do the asteroid tut to do cool rockies, render in layers with the Phoenix, paint TOS phasers on PS and that's it.
  Reply With Quote

Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
USS ARIES OBERTH CLASS gmd3d Mesh Releases 5 December 7th, 2010 08:40 AM
USS Phoenix Max conversion ... S-Stephen Mesh Releases 6 November 14th, 2003 04:16 AM
USS Enterprise Max conversion ... S-Stephen Mesh Releases 0 July 8th, 2003 08:23 AM
Pyotr Velikiy WIP skyhawk223 On The Horizon 27 May 30th, 2003 06:51 AM
USS Saratoga for 3D Studio MAX by Jeff Murcko released! jason8472 Mesh Releases 4 April 7th, 2001 01:23 PM






For Fans Of CGI/Digital Art


All times are GMT -7. The time now is 03:03 AM. Contact Us - 3D Gladiators - Archive - Privacy Statement - Top
Powered by: vBulletin Version 3.8.11 Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content and Graphics ©1999-2010 3DGladiators
The 3D Gladiators Forums are run by CGI/Digital Art fans, paid for by CGI/Digital Art fans, for the enjoyment of fellow CGI/Digital Art fans.



©1999-2005 3D Gladiators