FS2 BSG mod - can anyone help?
This is a long running project which has already has a lot of time invested in it. My Battlestar Galactica mod for Descent: Freespace 2. It currently lets you fly a mission commanding a wing of Colonial Vipers defending the Galactica against waves of Cylon Raiders. Every effort has been made to make even the game's weapons and sound effects as authentic as possible.
My limited talents lie in creating low poly count geometry, and converting existing models for use in Descent: Freespace 2. My weakest areas are UV mapping, and texturing. In all honesty, I do not have any skill in computer art.
Therefore I'm looking for someone with skills to complement my own. Someone who is able to UV map and / or paint models based on Battlestar Galactica reference material, preferably both. With help in these areas I would be able to get more, better quality ships, flyable in a shorter period of time.
If you're a fan of Battlestar Galactica this is a worth while project. The Descent: Freespace 2 game engine is perfectly suited to simulating Battlestar Galactica. Download the latest version of my mod from my site and see for yourself.
Kind regards,
Ian
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