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Old March 26th, 2014, 10:30 PM   #1
ulimann644
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Default ISS PHOENIX / NCC-104

It´s done.
The ISS PHOENIX is ready to leave the drydock and strike against the rebel-scum...


Technical Data:

- Ship-Class: ANDROMEDA-CLASS
- Ship-Class developed: 2156 (First flight of the Prototype: ISS ANDROMEDA / NCC-101 in 2158.)

- ISS PHOENIX / NCC-104 commissioned: Summer 2159

- Length: 192,2m
- Width: 91,8m
- Hight: 27,8m

- Crew: 63 Standard
- Shuttles: 1

- Max. Speed: Warp-6,8
- Phasers: 6
- Torpedolaunchers: 4

- Known ships: ANDROMEDA (Prototype - destroyed 2158), ANTARES, FORNAX, PHOENIX, SCIMITAR, DRACO, STORMBRINGER, HERCULES, MAGELLAN



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Old March 27th, 2014, 04:59 AM   #2
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Default Re: ISS PHOENIX / NCC-104

Nice work and I like the design
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Old March 27th, 2014, 11:03 AM   #3
evil_genius_180
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Default Re: ISS PHOENIX / NCC-104

It really came out great. It amazes me how you were able to start this in one program and finish it in another. I can't even be bothered to convert my finished stuff from my old software, let alone my WIPs.
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Old March 27th, 2014, 01:58 PM   #4
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Default Re: ISS PHOENIX / NCC-104

Beautiful.
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Old March 27th, 2014, 08:00 PM   #5
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Default Re: ISS PHOENIX / NCC-104

Many thanks.

@eg180
For a wonder there were only a few little mesh errors after converting it.
The decision to convert it and finish it in LW came spontaneously after I´ve made the CONNIE-Mesh, and saw, how easy some things was to make with LW. (Or maybe, how good I was to be able to manage some things in LW... )

The second point is: I´ve a significant higher workflow in LW, as in MAX or C4D.

@All
I´ve rendered a first Wallpaper with the PHOENIX.
Hope you like it.
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Old March 27th, 2014, 08:37 PM   #6
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Default Re: ISS PHOENIX / NCC-104

Looking good. I like the background. And, of course, the model looks great.

I know what you mean about errors. I was seriously trying to convert one of my meshes one day when I realized the windows were missing from the saucer edge.
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Old March 28th, 2014, 08:33 AM   #7
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Default Re: ISS PHOENIX / NCC-104

Quote:
Originally Posted by evil_genius_180 View Post
Looking good. I like the background. And, of course, the model looks great.

I know what you mean about errors. I was seriously trying to convert one of my meshes one day when I realized the windows were missing from the saucer edge.
Many thanks.
I try to make a better atmosphere for the next pic with a planet.

I guess, I have had luck to convert the mesh early enough, because I´ve had nothing booled until I´ve converted it.
I´ve lost a few windows of the DAEDALUS-Mesh by converting it (and some polygons was flipped) but thank god I could fix it with the tool "make polygons" very quickly.
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Old March 28th, 2014, 10:57 AM   #8
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Default Re: ISS PHOENIX / NCC-104

Yeah, it's the booleans that the conversion software doesn't like. The problem is, Truespace didn't connect the cuts to a point with a line, like Lightwave does. I could probably go in and do that, but that will take time that I don't want to spend right now.
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Old March 28th, 2014, 06:02 PM   #9
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Default Re: ISS PHOENIX / NCC-104

I´ve worked a little bit at the lower primary hull, that it doesn´t looks any longer so flat.

And: Now I have the escape-capsules...
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