Go Back   3D Gladiators Forums > CREATIVE BRAINS > On The Horizon
Notices
On The Horizon Working on something? With a 2D or 3D app? Is it SF - Fantasy - Real world? Let's see it!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets

Reply

 
Thread Tools
Old February 12th, 2007, 03:19 AM   #1
Henglaar
Guest
 
Henglaar's Avatar
 
Posts: n/a
3 D CGI Lightwave 8.x and Poser 7: The Duel

I'm a newbie in both Lightwave and Poser, so I am undoubtedly covering old ground here.

I have completed (at a newbie level only) a Voyager-era comm-badge in Lightwave. Upon importing to Poser, I discover what appears to be extra geometry added to the object, distorting its shape and closing the holes in the object. (No, I'm not talking about the automatic rounding of edges that Poser does. This is something weirder.) :cylon:

This occurs whether I use the .lwo or the .obj file formats; if anything, the image appears to be slightly more accurate using the .lwo format.

If I load the .obj file into UV-Mapper (classic or demo-Pro), again, I see what appears to be extra geometry points in the image, although the mapping itself appears to be accurate enough. (I do not yet know how to use Lightwave's in-built mapper; time to haul out the manuals and do some more reading!)

I'll see if I can upload some images here to demonstrate what I'm talking about.

The smaller, dimmer image is the comm-badge in Lightwave, with the holes in the base plate. Note the arc at the bottom of the badge is correct.

The other image is in Poser 7. I cannot get separate colored faces, there appears to be extra material added to the bottom arc, and the holes are gone!
Attached Images
File Type: jpg CommBadgeLW.jpg (34.1 KB, 3 views)
File Type: jpg CommBadgeP7.jpg (8.3 KB, 3 views)
  Reply With Quote
Old February 12th, 2007, 06:08 AM   #2
Kai
Victorian Engineer
 
Kai's Avatar
 
Join Date: Mar 2000
Location: Onboard the Myriad
Posts: 794
Default

you've got N-Gons!
you need to add in edges round your 'holes' to stop them from closing. (this is a limitation of the OBJ format) \

split the faces down into Quads, making sure you work round the holes in the mesh you want linking the edge of the hole to the edge of the face (point to point). that will fix your woes. do the same for the silver section. (looks like the gold is closing over the silver you see.)
if you have a renderosity account, I showed how to fix it here - http://www.renderosity.com/mod/forum...essage_1896641
__________________
It is by Caffiene alone I set my mind in Motion
It is by the juice of the Bean that thoughts acquire speed
The hands acquire shakes
The shakes become a warning
It is by Caffiene alone I set my mind in Motion
Kai is offline   Reply With Quote
Old February 12th, 2007, 03:27 PM   #3
Henglaar
Guest
 
Henglaar's Avatar
 
Posts: n/a
Default BLESS you!

I've gone over to Renderosity and I'm studying that tutorial even as I type.

THANK you!
  Reply With Quote
Old February 12th, 2007, 04:37 PM   #4
Henglaar
Guest
 
Henglaar's Avatar
 
Posts: n/a
Default That took care of the worst of it!

I still have some curious artifacts in Poser 7 which may be due to the way the textures are stretched over the new polygons, but you've certainly cured the worst of the problems I was having.

Thanks!

And of course, once it's finished, I intend to upload it to various places as a freebie, including here.
Attached Images
File Type: jpg CommBadgeP7B.jpg (16.4 KB, 1 views)
  Reply With Quote

Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Software - T4D Rigging tools FREE (LIGHTWAVE) gmd3d Translator Microbes 18 February 2nd, 2011 03:01 AM
Colonial Space Marines - or not kageryu Beyond Reality 17 September 2nd, 2009 02:40 PM
Can't get Victoria to work in Poser ArielSzataria The Help Zone 17 April 26th, 2009 09:40 PM
Poser Lighting Question Fretslayer General Discussions 13 August 12th, 2006 11:55 AM
Poser, Max, and LWO files Fretslayer General Discussions 5 July 5th, 2006 11:23 AM






For Fans Of CGI/Digital Art


All times are GMT -7. The time now is 02:37 PM. Contact Us - 3D Gladiators - Archive - Privacy Statement - Top
Powered by: vBulletin Version 3.8.11 Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content and Graphics ©1999-2010 3DGladiators
The 3D Gladiators Forums are run by CGI/Digital Art fans, paid for by CGI/Digital Art fans, for the enjoyment of fellow CGI/Digital Art fans.



©1999-2005 3D Gladiators