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Beyond RealityNo matter what the subject - be it Sci-Fi - Fantasy or Real Life / 3D - 2D or web design - this is the place to post your finished artwork for review by the forum members!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets
So over at my site I posted the calendar for June. Here is the source image at 800x600. The calendar will now be at 1024x768. I created the whole thing and have posted a reduced version of the background (the original is at 2048x1536).
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3d Gladiators division
"That which does not kill me simply postpones the inevitable"
Quite a bit of rocks there. Perhaps I will nudge one over in that general direction
Did you make all the rocks yourself, or do you have some sort of random shape generator?
There are 5 'free form' rocks that I move around as I please. There is one 'scatter' element which lets you copy an object onto another mesh item. In this case a rock applied against a dummy object, about 30 copies and it has a noise, rotation and axis alignment modifier assigned. There are also two particle systems using a sphere mesh instance. One has 450 objects of one size and the second has 1500 of a second size. They are at varied speeds and variations in size (25%) then run out to get a nice effect. The particle system has a texture assigned that is a blend with one part of the blend being 'zeroed' on specular and diffuse values. A heavy bump map is applied to to give it a random look.
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3d Gladiators division
"That which does not kill me simply postpones the inevitable"