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Old July 1st, 2002, 01:17 PM   #1
starforce2
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Default povray, moray, and max

Is there any way that a moray or povray model can be directly or indirectly converted to something max can import? Ofcourse there are other progys that can export to max formats I think like milkshape and stuff.

ships
http://www.m-cgi.com/forums/viewtopic.php?t=1644
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Old July 5th, 2002, 05:50 AM   #2
Aldiwahn Teerod
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again i tell you that you can have tons of refernece shots and the moray files if you like. i think the files would be a great blueprint as you would have the actual sizes of the objects.

just pass me a pm or a mail
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Old July 5th, 2002, 02:22 PM   #3
starforce2
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yea sure, there's a dude that want's too look at them, he's a big time developer for max plugins.

send them to thundrbolt@attbi.com
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Old July 9th, 2002, 05:21 AM   #4
Aldiwahn Teerod
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which models do you need?

and also the model file(s)?
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Old July 25th, 2002, 06:52 AM   #5
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the endeavor and the deadalus class, and the WIP trek ships (both the starship and the cargo vessel)

As many views as possible, as big as possible, rotating video's, whatever works.
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Old January 18th, 2003, 11:56 PM   #6
Micheleh
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If anyone answers this, let me know! As far as I know, it is *impossible* to convert a moray object to a mesh.
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