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On The Horizon Working on something? With a 2D or 3D app? Is it SF - Fantasy - Real world? Let's see it!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets |
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September 16th, 2003, 11:08 PM
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#2
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3DG Administrator Emeritus
Join Date: Oct 1999
Location: Jackson, MS
Posts: 1,960
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Nice start, but I need to see more before I can really give an opinion.
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September 16th, 2003, 11:10 PM
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#3
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TOS Gladiator Manager
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
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Been watching the Discovery Channel lately - Nice start.
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September 17th, 2003, 10:28 PM
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#4
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Guest
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here is an update
http://www.geocities.com/achiebelamide/bike2.htm
It is hard to get the parts scaled correctly...since i am using a cheap $0.99 toy but it's ok coz' it's fun to use toy models
Thomas P...yup...cruisers and choppers are cool to watch when they r being built from scratch! Unfortunately the only cruiser I can afford is the one I have $0.99!
Last edited by Achie; September 17th, 2003 at 10:30 PM..
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September 17th, 2003, 10:32 PM
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#5
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Kokujin no samurai
Join Date: Feb 2000
Posts: 526
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Achie IS an american chopper
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September 18th, 2003, 01:21 PM
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#6
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Guest
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here is an update with the wheels I am experimenting with
Lemme kno wot u guyz think
http://www.geocities.com/achiebelamide/bike3.htm
Hito...hehehe...Technically I am not American (yet) and this bike ain't American either
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September 18th, 2003, 06:38 PM
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#7
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Guest
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September 19th, 2003, 06:52 AM
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#9
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Flight Instructor
Join Date: Nov 2000
Location: NY, NY
Posts: 2,216
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The back tire looks too wide and flat. Should be more rounded unless this is a drag racing bike.
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September 19th, 2003, 11:19 PM
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#11
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3DG Administrator Emeritus
Join Date: Oct 1999
Location: Jackson, MS
Posts: 1,960
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I think that's just the camera view - the whole thing seems a bit "flattened" because of that.
It's really coming together now - I'm particularly impressed with the texture you used on the seat. It works perfectly.
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September 19th, 2003, 11:25 PM
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#12
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Guest
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thanx General Phoenix
I am not even close to being good at textures and have not looked for textures yet so I just used a little bit of bump noise on the seat.
I am also having a hard time getting the tube shapes...but overall it has been to play with this one so far.
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September 22nd, 2003, 05:58 AM
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#13
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Flight Instructor
Join Date: Nov 2000
Location: NY, NY
Posts: 2,216
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Looks great!
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October 2nd, 2003, 05:42 AM
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#15
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Flight Instructor
Join Date: Nov 2000
Location: NY, NY
Posts: 2,216
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Really nice work. My only comment at this point is that the tire texture needs to be redone. Looks too plastic right now. I love the tread, however.
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October 2nd, 2003, 08:48 PM
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#17
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3DG Administrator Emeritus
Join Date: Oct 1999
Location: Jackson, MS
Posts: 1,960
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Personally, I think the deeper red worked better - it looks more like pink now.
Should the handlebars be a bit higher than they are? (Or is that something you can adjust to the driver's taste? I'm not a motorcycle guy. )
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October 4th, 2003, 10:18 PM
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#18
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Guest
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Thanks General Phoenix...I am not a motorcycle guy either, but based on the toy model I am using it looks like it is supposed to be that low...I darkened the tires and red paint also...here it is:
http://www.geocities.com/achiebelamide/bike10.htm
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October 6th, 2003, 05:36 AM
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#19
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Flight Instructor
Join Date: Nov 2000
Location: NY, NY
Posts: 2,216
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I like the POV on that last shot.
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October 6th, 2003, 10:20 PM
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#20
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3DG Administrator Emeritus
Join Date: Oct 1999
Location: Jackson, MS
Posts: 1,960
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Agreed, great POV and that shade of red works much better, too.
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