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General Discussions Need to talk about anything not covered in the other discussion forums? Pop here! NO FLAMING ALLOWED! |
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September 1st, 2006, 08:55 AM
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#1
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Guest
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What Effects Do YOU Add?
Ok... you've built the mesh, hung the lighting, and plastered on the textures. What Im wondering is what post effects, either in the 3D app or though something in photoshop, do you add to get as real looking an image as possible.
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September 1st, 2006, 10:50 AM
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#2
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3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
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Define real. Photo realism, TV effects, looks like you're actually there.
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September 1st, 2006, 11:06 AM
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#3
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Guest
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Both I guess. Everything I have is a very plastic-ish. Even after texturing them. Im just trying to figure out why. Is it the render process for my progream, is it photoshop effects? Im just wondering what other steps...um...others go through.
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September 1st, 2006, 11:23 AM
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#4
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3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
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Sometimes making your textures shiny will make it look like plastic in the wrong light. I don't know how Max is, but I have to set my shine and roughness to 0 in tS so my meshes don't look plastic. I can't really think of too many effects in post that would do that, but I also don't have PS, I have Gimp.
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September 1st, 2006, 11:29 AM
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#5
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Guest
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Im Cinema-4d. The only things I use shine on are glass and buffed mettal
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September 1st, 2006, 11:31 AM
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#6
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Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,918
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Gimp never worked for me for some reason ???
But I alwat try and do many of the effect in Lightwave its self .. and as I don't have PS that all i do 
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September 1st, 2006, 11:45 AM
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#7
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3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
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Quote:
Originally Posted by morganzacd5p
Im Cinema-4d. The only things I use shine on are glass and buffed mettal
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That's right. I don't know why I was thinking you used Max. Well, my knowledge of this crap is limited, I'm still looking for that realistic look myself, so that was about all I had. 
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September 1st, 2006, 11:50 AM
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#8
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Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,918
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so far from what I have see is no matter how relistic you think you have it someone will point out a way to make it better or improve on it... whicjh is great. but on less your making money from it.
get the effect you like in the picture artistic expresion  .
IMHO 
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September 1st, 2006, 12:02 PM
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#9
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3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
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Quote:
Originally Posted by Taranis
so far from what I have see is no matter how relistic you think you have it someone will point out a way to make it better or improve on it... whicjh is great. but on less your making money from it.
get the effect you like in the picture artistic expresion  .
IMHO 
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Well said. 
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September 1st, 2006, 03:05 PM
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#10
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Guest
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Quote:
Originally Posted by Taranis
so far from what I have see is no matter how relistic you think you have it someone will point out a way to make it better or improve on it... whicjh is great. but on less your making money from it.
get the effect you like in the picture artistic expresion  .
IMHO 
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Oooo... Theres beer? Why didnt anyone tell me there was a beer on this site.
Maybe someone should start a list. As each of those improvement techniques come up, add them.
Lets see... the things I try to always do are.
1: Round every edge in the mesh
2: 3 point lighting
3: Anti-Alias at 4x4 or higher for final output
4: Slight Noise effect at final
5: slight Sharpen then slight blur
anyone else?
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September 1st, 2006, 05:48 PM
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#11
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3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
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Always 3-point lighting in the scene. Anti-alias as much as possible in the render. I usually stay away from sharpening in post, but I did recently start doing slight gaussian blur to smooth it a bit more. Sometimes I add noise, sometimes I don't. I also sometimes screw around with desaturation and other effects, depending on my mood and what I feel like trying at the time.
And yes, there is beer
and candy
and cookies
and, of course, milk
Just remember no beer  and starship piloting :colwar:  or you might see this guy in your rear-view display: 
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September 1st, 2006, 05:52 PM
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#12
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Guest
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September 1st, 2006, 06:02 PM
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#13
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3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
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Quote:
Originally Posted by morganzacd5p
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Reminds me of my army days.  :cylon:
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September 1st, 2006, 06:04 PM
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#14
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Guest
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Cool... Could always throw back a few shots... Get bombed... It'll be a blast
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September 1st, 2006, 06:11 PM
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#15
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3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
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Nothing's better for the system than closing a bar, taking a cab back to the barracks and then getting up in 2 hours and running 5 miles. 
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