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On The Horizon Working on something? With a 2D or 3D app? Is it SF - Fantasy - Real world? Let's see it!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets |
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May 1st, 2008, 03:22 PM
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#1
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TOS Gladiator Manager
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
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Adversary design
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3d Gladiators division
"That which does not kill me simply postpones the inevitable"
My Site
My Blog
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May 1st, 2008, 09:07 PM
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#2
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3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
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That's cool, dude.
Having said that, I am confused on one issue. You say ATOLM designed this and you also mentioned SFC (I'm assuming you mean the great PC game Starfleet Command.) Did ATOLM make the low poly ship as a game mod for Starfleet Command? I know it's not a design that was released with the game 'cause I have that game.
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May 2nd, 2008, 08:56 AM
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#3
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TOS Gladiator Manager
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
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Yes, the SFC I refer to is Starfleet Command the game. ATOLM (Chris Reyes), aside from prolific 2D design work, has had some of his designs modeled and imported into the game using the Taldren mod tools. He has also built some of his own ships just for the game (Harmaster being one).
I've taken the low poly models and imported them into Max as guides. I then take them apart, determine what they might look like a s high poly models and then take a whack.
You can download a serious amount of add on ships at:
http://www.battleclinic.com/docks/dock.php
__________________
3d Gladiators division
"That which does not kill me simply postpones the inevitable"
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May 2nd, 2008, 11:49 AM
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#4
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Guest
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lol someone made a tardis for Starfleet Command:laugh:
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May 21st, 2008, 09:28 AM
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#5
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TOS Gladiator Manager
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
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Re: Adversary design
Some additional tweaks and progress on this bird as well. I have added all the last bits and re-worked the nacelles. I found out from Chris (ATOLM) that this was a kitbash of various other ships he built for SFC. It explains a few things but I found it to be such an odd bird I wanted to build it out.
__________________
3d Gladiators division
"That which does not kill me simply postpones the inevitable"
My Site
My Blog
Last edited by Thomas P; December 5th, 2008 at 10:27 AM..
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May 21st, 2008, 09:42 AM
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#6
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Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,944
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Re: Adversary design
cool .. he has some amazing stuff .. glad to see someone taking them on in cg
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May 21st, 2008, 10:38 AM
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#7
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3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
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Re: Adversary design
That's damn cool, dude.
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