Go Back   3D Gladiators Forums > DISCUSSION AND SUPPORT > General Discussions
Notices
General Discussions Need to talk about anything not covered in the other discussion forums? Pop here! NO FLAMING ALLOWED!

Reply

 
Thread Tools
Old August 23rd, 2001, 11:09 AM   #1
McC
I have always been here.
 
McC's Avatar
 
Join Date: Nov 2000
Location: MA, USA
Posts: 360
Default Interesting little LW render status glitch

This really doesn't affect anything, but in 6.5b, I've noticed that when I switch over to LW to check how a render is doing, it'll sometimes say that it's rendering at 2048x2048 with no AA, although I render (usually) at 720x405 with enhanced low AA (for anims, at least). If I switch to another window and then back again, it goes back to reporting what it should. Anybody else ever notice this?
__________________
Then tells you when or next, than lets you compare. It's easy!

Ashes of Alour-Tan | Tutorials | Blog | Facebook | Twitter
McC is offline   Reply With Quote

Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
TS4: half-screen render issue. Zznop General Discussions 1 February 23rd, 2002 10:11 PM






For Fans Of CGI/Digital Art


All times are GMT -7. The time now is 04:55 AM. Contact Us - 3D Gladiators - Archive - Privacy Statement - Top
Powered by: vBulletin Version 3.8.11 Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content and Graphics ©1999-2010 3DGladiators
The 3D Gladiators Forums are run by CGI/Digital Art fans, paid for by CGI/Digital Art fans, for the enjoyment of fellow CGI/Digital Art fans.



©1999-2005 3D Gladiators