Interesting little LW render status glitch
This really doesn't affect anything, but in 6.5b, I've noticed that when I switch over to LW to check how a render is doing, it'll sometimes say that it's rendering at 2048x2048 with no AA, although I render (usually) at 720x405 with enhanced low AA (for anims, at least). If I switch to another window and then back again, it goes back to reporting what it should. Anybody else ever notice this?
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